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The iPhone is not a store. The App Store is a store. Epic wants to be on the iPhone, but not necessarily in the App Store. Ideally, Epic wants to run its own store on the iPhone.

In any case, App Store is the only store in town, where the "town" is the 1.5 billion iOS users. If there's only 1 store, with no competing stores, that's an entirely different situation legally.




Yeah, I bought a $1000 device, but somehow Apple gets to decide what I run on it? I just cannot see how that is a desireable situation.


I bought a $1000 device because Apple gets to decide what can run on it. I like iOS, and I like that Apple provides a great user experience on the device.

I was not in any way coerced into buying said device, and there are a plethora of other options for substitute devices had I wanted more control of what runs on the device, which I do not.


What other things in your life would you accept similar limitation?

Would you accept a house that only allowed furniture, food, books, electronics, devices from the company that built the house? Do you think it should be legal for a company to make a house with those conditions?

Would accept a car that could only take gas, tires, oil, electricity from the company that built the car? Should it be legal to offer such a vehicle?

You used to be able to buy a VCR and choose only to rent videos from Blockbuster video if you wanted "safe and clean". That didn't require any company making the VCR to force people to only to go their "safe and clean store". Apple doesn't need to force everyone on iOS to go to their store for you personally to continue to only get apps from their store.


The only digital device that allows you to run anything you want on it is a pc.

Consoles? Only allows you to run code they allow, since forever.

CD/DVD Players? Only runs the code which gets flashed during manufacturing.

TVs? Can’t run your own code.

The list goes on, Apple was actually the first company which made a marketplace on a non PC device which had a overly cheap way to get your software on it and they even made it super easy and cheap for developers to get updates for their code on it, that was during a time where consoles where limited to physical media to ship your code to customers. Microsoft made you pay 5 digits or something similar outraging to release updates on Xbox once they had a digital store on it.

Is Apples model outdated by now? Maybe. Should a court force them to practically change their model to the one of their competition? Well, why should anyone buy their stuff then anymore? It would practically made their brand worthless to me, they’d just become another pc shop, the last time they tried that it nearly made them bankrupt.

That time made Apple what it is today, it’s in their DNA. They’ll fight anyone which tries to change that.


> The only digital device that allows you to run anything you want on it is a pc.

Apple Macintosh?

> CD/DVD Players? Only runs the code which gets flashed during manufacturing.

> TVs? Can’t run your own code.

CD/DVD players don't demand a cut of music and movies. TVs don't demand a cut of TV shows. These devices work on a standardized, non-propriety format. You can even burn a CD at home. So in a sense, you can run your own code. You can play home movies on your TV too.

It's too narrow to think of freedom only in terms of "code".


> Apple Macintosh?

PC as in Personal Computer, which includes Macs, but even if one were to take the strict interpretation of "IBM Compatible PC", that also includes the current x86 Macs, at least until the first Apple Silicon models appear.

I'm pretty sure you know this all :)


Here's what I was replying to:

"Is Apples model outdated by now? Maybe. Should a court force them to practically change their model to the one of their competition? Well, why should anyone buy their stuff then anymore? It would practically made their brand worthless to me, they’d just become another pc shop, the last time they tried that it nearly made them bankrupt.

That time made Apple what it is today, it’s in their DNA. They’ll fight anyone which tries to change that."

This is a very distorted telling of history, and trying to equate Apple with iPhone. Desktop computing has been in Apple's "DNA" since 1976 and continues to be today. Mac sales were $7 billion last quarter. Apple had financial trouble in the mid-90s, but they were doing well in the 2000s even before iPhone came along. There's nothing about the App Store that's essential to Apple as a company.


> Apple was actually the first company which made a marketplace on a non PC device which had a overly cheap way to get your software on it

There were companies before Apple with non-PC software marketplaces, such as Handango.


The PC will never die as it cannot be replaced by locked-down ‘content consumption devices’.

If we want the phone or tablet to become a real alternative to the PC, they need to open up. It’s not just about devs being gouged for 30%, it’s also about the outright ban on some types of app, from cryptocurrency to BitTorrent to pornography.


Actually it is already dying, the classical PC is only used in a couple of places that still need desktops with replacement parts.

Most consumer shops now only sell tablets and laptops, and if desktops are in display they tend to be some variation of NUCs, which are basically laptops in a desktop case.


Those are not the same class of products as modern smartphones.


Whut is a console not the same class? Modern consoles are locked down pc's.


I would argue that they are not, as far as the typical consumer is concerned. Consoles have historically been single-purpose devices, that purpose being to play games. Whilst there have been varying moves across the three big manufacturers to include additional functionality, game-playing is still the single most important feature - you probably wouldn't even call it a console if it didn't play games.


Are cars and houses though?


Cars are houses without the "stationary property" DRM.


> What other things in your life would you accept similar limitation?

I have a Playstation that only allows me to play games that comply with DRM, unless I root the Playstation (if that's even possible). I have a coffee machine, that only accepts cups from a specific manufacturer, because they own the patent. I own a car that only allows me to run maps supplied by the manufacturer and the updates are expensive.

I knew all of this when I bought this stuff. Complaining about the app store when you buy an iPhone is like complaining about the airplanes after you bought a house near an airport.


Just because we are forced to accept such limitations on some devices, that does not mean that it is necessarily acceptable. I own a PlayStation because I want to partake in entertainment exclusively available on the system. That does not mean that I don't get to hate the fact that it's a locked-down piece of crap. I really think they should be forced to open up the platform and not have any barriers for people who want to execute arbitrary code on hardware they paid for. The same should also be true for all computing devices - why should you not be able to change the software in your fridge? It's yours, and the manufacturer should be forced to respect that or very explicitly state that you are actually renting it and do not own it if they don't want to open up the hardware to its owner.


That is the argument that slaves cannot assert their freedom, they can only become recalcitrant slaves because they at one moment in time accepted their slavery.


It's a great analogy, that's why we banned slavery altogether and allowed personal declaration of bankruptcy, we learned from history and it took us centuries to get the slave drivers to comply.


Have we? Gig economy and offshoring practices are mostly disguised slavery.


I don’t think this comparison is apt. At least in regards to slavery in America. Weren’t many slaves forcibly taken from Africa (either by force or by purchasing from parents (and then using force))?


Well I was thinking of King Agrippa counselling the Jews prior to their rebellion against the Romans:

"However, as to the desire of recovering your liberty, it is unseasonable to indulge it so late; whereas you ought to have labored earnestly in old time that you might never have lost it; for the first experience of slavery was hard to be endured, and the struggle that you might never have been subject to it would have been just; but that slave who hath been once brought into subjection, and then runs away, is rather a refractory slave than a lover of liberty; "

So yes a fairly different context.


"Complaining about the airplaines after you bought a house near an airport."

Someone in my grandparent's neighborhood brought that suit and the airport had to pay to install soundproof windows in everyone's houses.


I think there’s a line that needs to be drawn between ‘general purpose computing device’ and ‘content consumption device’

One of these is OK to be all locked down and centered around a monopolistic content store. The other one really isn’t.

Smartphones and tablets have been trying to move from one category to the other, and this is where the problem lies.


The problem is that the difference between those two devices boils down ENTIRELY to the addition of DRM. The only thing stopping a game console from being a general purpose computer are the platform creators preventing you from running the code of your choice on hardware you own.

This distinction is purely arbitrary, user-hostile, and monopolistic, and so it is not worth respecting.


Why should corporations be allowed to trample all over our freedoms just because the devices can be classified as primarily being for consuming content? Should we have no agency in how we choose to consume content?


Also, consoles are sold at a loss. Would be happier with Apple if they too sell at a loss.

Another point - Kindles are also content consumption (and sold at a loss or were) but they still allow me to load any book that I have.


> Also, consoles are sold at a loss.

Which means they're to cheap. Customers need accurate price information or they will buy things that were more expensive to produce than they're worth.


I'd totally pay like, maybe $100 for a smartphone that only allowed Apple approved apps. Maybe $150 if it came bedazzled.


But you don't need to pay for such feature. It's called approved software, with signatures from multiple authorities you can get all sort of filtering you want. That's just not what the manufacturer wants, they want to be the sole authority, treating us like kids with restriction and cows at the same time with this 30% cut.


> Would you accept a house that only allowed furniture, food, books, electronics, devices from the company that built the house? Do you think it should be legal for a company to make a house with those conditions?

Would I personally buy one? No. That doesn't mean it should be illegal to offer such a bundle. You can simply choose not to buy it.

And guess what? According to current US law, as long as those limitations are disclosed to the buyer at the time of purchase, it is in fact, not illegal to offer such a bundle.


Maybe cars can provide a useful comparison. Car manufacturers can't prevent you from using aftermarket parts or different brands of gasoline on a car, and they can't deny warranty coverage because you had your car serviced somewhere else. Phones are becoming even more ubiquitous and essential than cars, so it makes sense to start looking at them from a similar perspective.


Incidentally, Apple tries to treat phones this way and periodically ends up in legal battles over it - get your phone repaired by a third party instead of an Apple store? Have fun with features being disabled by anti-tamper mechanisms, etc. Obviously there are arguments to be made for it but it sure is unpleasant and shows you how they view their customers' freedoms.


Source?


Louis Rossmann has a good number of videos on that topic on YouTube - reviews, repair stories, court testimonies, etc.


They cannot deny warranty coverage, but are not prevented from arbitrary hurdles that make it hard to create a compatible aftermarket part. They don't have to make that particularly easy.


Installing aftermarket parts always voids warranty. Also, more and more manufacturers are creating sealed off engine bays to make working on them harder. It's just physically impossible to block someone to tinker with that type of hardware. If they could find a way, car manufacturers would love to block you from modifying your car.

Come to think of it, Teslas are pretty much impossible to modify, because they're more comparable to the iPhone, a fully integrated hardware and software stack. However, to continue on cars in general, I cannot load my own maps into my car navigation. I cannot load 3rd party maps into the navigation. If I want to upgrade the maps, I need to go to the dealership and pay them an ungodly amount to upgrade them for me.


> more and more manufacturers are creating sealed off engine bays to make working on them harder. It's just physically impossible to block someone to tinker with that type of hardware. If they could find a way, car manufacturers would love to block you from modifying your car.

It's not impossible, it's just not cost effective for them to do so. The cost of sealing the engine bay to such an extent that the end user cannot modify the hardware, while the garage can, adds more cost than the value gained to the manufacturer can justify.

If they could do it in a way that was cost effective for them, there is little reason to believe that they wouldn't be doing it already.


That is not true, there are many car parts I can replace without voiding the warranty. Tires, oil, windscreen wipers, seats, car stereo, the exhaust, the battery, the list goes on. You are perhaps focusing on engine parts only. Apple is not so lenient.


It’s not easy to distinguish between legal and illegal tying, but that doesn’t mean that disclosure to the buyer is an adequate defence. More commonly, the seller would argue that they lack the market power of which tying is said to be an abuse. https://en.wikipedia.org/wiki/Tying_(commerce)


Yes I should have added the caveat "in an otherwise competitive market". If there was only one seller of houses then the tying would indeed be a problem.


> That doesn't mean it should be illegal to offer such a bundle. You can simply choose not to buy it.

Be careful with that. Consider how prevalent HOAs are (In most areas, you can not buy a house that's not covered by one), despite how much people hate them.

Consider the market pressures that resulted in that state of affairs. Everyone who wants to own a home has to make a bargain with the devil, despite few homeowners actually wanting to do that. It's quite possible that those market pressures will lead to a situation where the choice will be made for you.


People buy homes where homeowners associations dictate what goes in the yard. They pick schools where children are told how to dress and what they can say. There are whole cities who have kicked out strip joints. Those sorts of choices are made all the time and people should be allowed to live in a safe walled garden if they want to. The instant you let a porn shop open next to your school there are going to be issues that most would prefer to have prevented in the first place.


> They pick schools where children are told how to dress and what they can say.

I don't see how the schools are relevant, because parents tell children how to dress and what they can say too. Children have very limited legal rights. But we're not children, and I'm tired of Apple treating us like children.

As for homeowners associations and cities, it's important to note that the residents of those have a vote, whereas Apple users have no vote over how their devices work. (Only Apple shareholders have a vote.) Someone is going to respond "you vote with your wallet", but that's not the same. With Apple, your only choice is "love it or leave it". Whereas in a democratic organization with voting, you have the option to stay and still change how the system works.

Let Apple users vote! I'm all for that.


Easy, don't buy Apple.


If enough Apple users get upset online, that's valid feedback the company should listen to, or risk losing money. I think the numbers are too small though.


Being an informal process that they are not bound to listen to, "online outrage" isn't exactly the best solution. A vote is much more powerful than a voice.


> The instant you let a porn shop open next to your school there are going to be issues that most would prefer to have prevented in the first place.

I think it's less that "there are going to be issues" and more that people fear that there will be issues, and vote to remove what they think of as a threat.

The instant you let someone plant azaleas instead of tulips there are going to be issues that most would prefer to have prevented in the first place.


You could still live in your walled garden if Epic wins. You would just get an additional option of using another garden if you prefer. This is unlike your examples where choices made (strip joints, what goes into the yard etc.) influence surroundings and life quality of others.


I imagine people that want only the walled garden prefer their isn’t an alternative because chances are some publishers will just stop publishing within the walled garden.


Well exactly! And the people who would complain the loudest are the ones here saying they like Apple's curation, want the 30% Apple tax and if developers don't want to pay it can go elsewhere. Then the developers could say, if you want our content come and get it, otherwise stop your compaining, if there were enough of you without apple forcing it, we'd pay the tax to reach you.


Isn't that exactly what's going on already though? There is an alternative, it's called android. Epic has their software on many other platforms, but apparently there are enough people choosing to buy iOS that they felt it was worth paying the "tax" to reach them. Now they're complaining that they're paying the tax to reach the people they wanted to reach. After all, it's not like Apple is forcibly cramming iPhones into consumers hands and preventing them from going anywhere else. iPhones are as or more expensive than high end android devices, they come with well known limitations. Any price sensitive consumer should be (all else being equal) buying android devices where they could play all the fortnite they wanted and Epic could sell without paying any Apple "tax". And yet here we are. Apparently enough consumers prefer the Apple way that despite the abundance of lower cost options, they're still buying iPhones. So what is the fundamental difference between paying the tax because users have chosen iPhones and paying the tax because users have chosen the "Official iPhone Store" in some alternate reality?


You're describing a horrible, terrifying but very likely future. We should fight against it as hard as we can.


If that house or car provides sufficiently compelling features or other benefits then, yeah, I would totally buy one.

Should it be legal? I mean, why not? If you don’t want one, just don’t buy one. There are plenty of other houses and cars out there!


Sounds like a similar situation to buying a house that belongs to a HOA. You pay extra to give up freedoms, but have the peace of mind that you won't have obnoxious neighbors that make your house difficult to sell.


The difference being that (in all cases I'm aware of) you get some sort of representation in the HOA (ie voting on things). Also there are almost certainly limits in any given jurisdiction on the sort of rules an HOA can impose.


One reason for this difference is that HOAs are kind-of eternal. They need some way to adapt to changing circumstances. Whereas things you will only use for a few years, you get to vote with your wallet. (As you do when booking a hotel, or renting an apartment.)


HOAs are becoming ubiquitous. In my area, nearly every home built in the past 20 years is under a HOA, and of course there are older HOAs too. They're generally created by the home builder, not the home buyer.

When I was buying a house, I didn't want an HOA. I hate them. But the options were extremely limited, and it was a seller's market.

I think local governments like HOAs because they pay to maintain certain common areas, so the cities don't have to spend tax money on that. Also, local politicians are all on the take with... surprise, surprise... the home builders.


So when I buy an iPhone I get a seat on Apple's board like I do when I join an HOA, right? I can vote on whether they should change these policies?


In practice, it doesn't matter. Your share would be so tiny that voting with your wallet is equivalent. After all, people usually renew their phones every few years.


By that logic let's get back to monarchy.


Are you serious? HOAs not only do not prevent obnoxious neighbors, they virtually guarantee it.


So now all housing companies start doing that, and we’re living in some unauthorized bread dystopia. That doesn’t sound like a world I want to live in.


Not necessarily - ideally if you don’t want to live in that kind of a house then someone will want your business and cater to you.


I don't want Apple's dictatorial control or Google's privacy invasion. Yet the market is not catering to me.


Or more accurately: the market is reacting to what consumers want. Librem phones exist; they’re just not popular because most people don’t care about privacy.


> Librem phones exist; they’re just not popular because

What's the marketing budget of Purism? What's the total budget of Purism? In which stores are these phones available?

Consumers can't buy what they don't even know about. Popularity requires availability. It requires awareness. These things are very costly. There are huge barriers to entry, especially in the smartphone market.


Marketing budgets are a function of sales too. If even the people that know about them (such as yourself) aren't buying them, they're not going to have a lot of money to pour into marketing.


Exactly. Folks are acting as if the iPhone is the only phone.


>Should it be legal? I mean, why not? If you don’t want one, just don’t buy one. There are plenty of other houses and cars out there!

Easy to say as an end-user, but what if you were a furniture maker by trade? You've been selling furniture for years and then houses start being built that can't use your furniture. Eventually these houses become the largest segment of the house market. Your furniture business goes bust.


>What other things in your life would you accept similar limitation?

You probably have access to only one power company. A small handful of internet providers. And your car example is quickly becoming the reality as well.


> Would accept a car that could only take gas, tires, oil, electricity from the company that built the car?

No. But for some reason I do pay for Spotify, Neflix, Disney and some others and for a bunch of media I never would have before. I can’t use the media from one service in the player from another. Even the Apple TV app doesn’t work that way: it takes you to the DRM holder’s player. Trade-offs.

> Should it be legal to offer such a vehicle?

Yes, til we discover the extent of impact of such a model.

The house example is very interesting. Currently, no, I wouldn’t buy into that ecosystem. However, I am going through a process of updating my views on land and building ownership. I’m tending towards personal home ownership (and land) being anathema to stable society. Call me a communist in this area. So, if houses had “compatible” power and furniture, AND they were owned by commons, I might accept it. We already have standardised power outlets.


The financial markets? Game consoles? Televisions?


What a silly question. You accept limitations on how plumbing, electrical and other matters operate because there is code. You accept limitations because sometimes the environment is a bit of a Wild West, and it’s nice to have someone making sure the software I’m running on the most important device in my life isn’t malicious.


Bad example. Codes mandate how things should be done, not by whom.


If Apple currently sells you a house and you aren't permitted to put non-Apple electrical or furniture in, building codes are the framework by which third parties could be permitted to do so. We're already in the locked down house. Building codes are exactly what we need.


What would that look like? How could Apple ensure that subscriptions made through a third party payment processor are cancelable without dark patterns?


I could say that we’re very often in situations like this.

I buy gym membership but it’s not for me to decide who is the staff or what kind of equipment is there.

I buy a car but I can’t drive anywhere but places I’m either legally allowed or where land owner lets me.

I pay for the medical insurance and I don’t get to choose exact procedures I’m going to be signed to.

I’d say that “I pay but I don’t have control” is common theme. Sure I can switch to other service provider but no perfect providers for any service exists. There are other mobile systems as well.

One interesting thought behind what you wrote is that you compared software ecosystem to utility. I wouldn’t go as far. OS is OS and if you don’t like it you legally can jailbreak device albeit the provider in this case can choose not to support it, which it does.


> I buy a car but I can’t drive anywhere but places I’m either legally allowed or where land owner lets me.

Note that you are not allowed to drive everywhere. You can absolutely drive your car anywhere you want. Including off a cliff if you are so inclined.

This is more akin to shutting off the engine if you are not driving on an Toyota approved road.


And in iOS perspective that's jailbreak. You can have not-supported ecosystem and it's completely legal.

You probably don't know this, but current car manufacturers can stop car from starting if a) maintenance isn't done in a way it should be (see AdBlue) b) maintenance is done with non-original parts

Sure - b) is the premium and luxury segment, but you don't see people raging about this. Because - as with smartphone - it's a choice that they made. iPhone isn't a necessity. It's a choice. If you don't like it you can choose one of many other mobile systems or opt for a dumb phone.


> b) is the premium and luxury segment, but you don't see people raging about this. Because - as with smartphone - it's a choice that they made.

I saw people complaining at HN.

"You can choose other than iPhone" is invalid because it's iPhone/Android duopoly market.


In that case, you lose nothing even if Epic wins: the msot hey can do is set up their own store, and nobody's forcing you to use their store. If there's an app you want to get on a store you don't want to install, just don't download that app. "Free choice" works both ways: you can choose to remain within Apple's ecosystem, and others should have the choice to go out of it if they want.


Well that’s not strictly true because of the effects of fragmentation. A few years ago I could get practically anything I wanted to watch from Netflix; today I’d have to manage subscriptions and search and watch queues and UX across seven or eight different accounts just to get the same size catalog. I really hope that doesn’t happen with App stores too - but it seems to me that Epic is trying to do to gaming what Disney+ did to video content.


If you want that, it is in your best interest that Apple reduces their cut. Content creators shouldn't have to put up with Apple's obscene 30% cut. On the PC market, Epic has been indisputably a boon for game developers. Its cut is much lower and their exclusivity contracts pumped millions into development. Steam could've been in a much stronger position if they took a more reasonable cut.


To the end user who only uses Apple's app store, there is no functional difference between an app not being available in Apple's app store, and an app being available in a different App Store.

If Apple's app store was truly competitive, then Apple would have no problem keeping developers within their walled garden.


Try buying games on PC. I’d love to buy all my games on steam and keep them there. But no, every publisher now wants to run their own store with their own social network (usually one that doesn’t work well). There is truly a difference running one fairly good launcher/store vs 10 different slow start and resource hog stores.

Another example: would you rather listen music on Spotify, Apple Music or would you like to install Sony Music, Universal Music, Warner Music etc and always try to guess which artist is on which store.


I think it is called natural monopoly in economics. And it is one of the more generally accepted[1] economics findings that natural monopolies should not be in the hands of private corporations, but public.

(Obviously one can discuss whether it actually is a monopoly or not given android around.)

[1] One significant exception to this almost universal agreement is of course the private owners of said natural monopolies. Estimating the relevance of their opinion is left as an exercise to the reader...


Natural monopolies are ones where the barrier to entry to provide a service is high. Like a nuclear power company. This fragmentation isn't really in the same category, since clearly many companies have the ability to create a music streaming service or game store with some form of content.


Natural monopolies are ones where having multiple competing services doesn't make sense. Nuclear power isn't, to the extend NPPs make sense it makes sense to have multiple.


Network effects can be and in this case very much are a barrier to entry.


But how many can create a hardware platform like an iphone?


I'd genuinely rather have more options to choose from, and benefit from the competition, than to have only one choice from a company that bans things like GPL apps from their App Store, which is what Apple does.

However, that doesn't mean that that's how the market will pan out with healthy competition. For all we know an app store that really meets its users' needs will win out and have the majority of the market.


> from a company that bans things like GPL apps from their App Store, which is what Apple does.

AFAIR this is not exactly the case.

Software using GPLed code cannot be distributed via the apple App Store because of the GPL clause forbidding additional restrictions. The GPL is incompatible with the App Store license, just as it is for example with the old OpenSSL license. There’s nothing in the App Store rules that forbids GPL code, the restriction comes entirely from the GPL side. It’s a choice the developers of that code have made.

However, if you hold other rights (for example the full Copyright or you entered a special license agreement with the creators of the GPL’ed code), you can distribute such an app via the App Store.


Apple could make exceptions for open-source software. The end result is that Apple will remove software from the App Store if they catch wind that it is GPL, and end users effectively can't use free software on their devices.


How exactly would such an exception look like? The GPL would require that the user can take the binary they downloaded and redistribute it. Or change and recompile it and then run the changed binary. That’s all fundamentally impossible with the iOS App Store.

The GPL is fundamentally at odds with a lot of things, for $reasons. For example, ruby could not be distributed with compiled-in OpenSSL support, until the developers adopted an OpenSSL linking exception.

The GPL or the developers of the GPL’ed software could make an exception for app stores. But the developers have deliberately chosen a license that is incompatible with certain uses, including all app stores - it’s not only the apple App Store that is affected, all consoles for example are affected, too.


> That’s all fundamentally impossible with the iOS App Store.

There's absolutely no reason that Apple wouldn't be able to allow GPL apps legally on their app store. It's just a matter of Apple changing their own terms.

> The GPL could make an exception for app stores

No, it couldn't unless you have a time machine or the ability to get consent from the author every line of GPL code ever written to agree to relicense their code under these new terms.

Apple doesn't even need to make exceptions for the GPL, it could just relax its policy or allow users to install whatever software they want.


That’s not a policy that can easily be changed. It’s a fundamental restriction of the entire system. There is no side loading on iOS devices unless you use a developer account. And that’s not going to change.


The issue with the GPL is not the limitations Apple put in place on their platform, but the additional terms required for distribution in the App Store. This is the reason cited by Adium[1] and VLC[2] developers when their projects were removed for GPL violations.

You can read more about those terms here[2], but they have nothing to do with the iOS security model.

[1] http://adium.im/pipermail/devel_adium.im/2011-January/007973...

[2] https://www.engadget.com/2011-01-09-the-gpl-the-app-store-an...


I don’t see how the “mike gives a copy to Steve who can then run it on his iOS device” can be made to work without side loading (steve can already download his own free copy from the App Store). The FSF seems to argue that this must be possible to be compliant, so yeah, that’s my point.


It wouldn't really affect Apple at all if they allow the sideloading of free apps that are already in the store.


Online game stores are convenient, but I don’t understand why I need to open them and have ads shovelled at me just to use the software I already bought. The app stores integrated into most OSes do not do this. I’d prefer having everything on Steam to running five different bloated game stores, but it seems like a false choice. Why didn’t the old gatekeeper-free business model survive the transition to online distribution?


This is a pretty great analogy and shows why some Apple customers are honestly happy with the current model. Besides, if you allowed more stores, nothing’s going to get cheaper for the customer, Epic will just make slightly more money and charge the same amount and customers will be left with the worse experience. The only advantage of loading apps from anywhere would be to load apps that are banned. Emulators or torrent apps.


> Besides, if you allowed more stores, nothing’s going to get cheaper for the customer

If you allowed more stores, they would have to actually compete to attract customers and prices are a fairly common way to do that. It's exactly what's happening on the PC video game markets with the Epic Store having giveaway and promotions.

So yes, it's pretty much a given that if you allowed more stores it would result in lower prices for customers.


Except 30% is a lot more than "slightly" more money.


Some functional differences may include likely an additional required app for each (more app clutter), more clone products, shoddy knock offs, selling your product far above or below cost, stores without the infrastructure to keep your data private, no UI enforcement (lots of ugly Java), no subscription enforcement (call us and wait to cancel), no app stability requirements (constant restarts and sluggishness)...


An app that does that and is in another app store has no way of affecting users who choose to only use Apple's App Store. No one is forcing you to use another app store.


We don’t want 50 different app stores to install 50 different apps.


But having competitors/alternatives does typically help to bring the price down and improve the customer experience. Another store may take only a 5% cut, so apps can be offered cheaper.

You can argue that for subscription based services of IP content like netflix this doesn't really apply since you'll now need multiple subscriptions. But a big reason these subscriptions have to keep their prices low is because of the free competitor called pirate bay. If it wasn't for the alternative of pirating, we might not ever have gotten Netflix.


Putting to one side the issue of how content producers might feel about a world in which Netflix was the only game in town, I think fragmentation is a much smaller problem for app stores. Consumers need to launch a streaming app whenever they want to watch TV, but they only need to launch the app store infrequently to install new apps. I don’t mind having to think about which app store to use a few times a year.


> In that case, you lose nothing even if Epic wins:

Another commenter put it really well [1]:

A sufficiently powerful company or group could promote a third party app store by negotiating exclusive deals. Imagine a "EpicTwitBook" store being the only way to get Instagram, Snapchat, Twitter and Fortnite.

Previously those apps were forced to make concessions to be on the iOS store, and I could download "Instagram, the version that makes Apple happy" app.

But now, that version of the app is gone! I google "Why is my Instagram gone" and get an article that says I have to sign up to the "EpicTwitBook" store, and download the "Instagram, the version that makes Advertisers happy" app.

I would prefer the first version but I don't get a choice.

[1] https://news.ycombinator.com/item?id=24287421


A) This doesn't happen on Android. 95% of users use the official Play Store.

B) If this does happen, then just make the choice of not installing the app.


> B) If this does happen, then just make the choice of not installing the app.

Why is "If you don't like the app spying on you, don't install the app" OK, but "If you don't like paying the 30% tax for having your app on iOS, don't make an iOS app" not OK?


Because it affects a third party, the consumers who gets less choice. I admit that the tax is not a legal problem by itself, companies are allowed to act selfishly.

It is a legal problem only when the Apple tax becomes anti-competitive behaviour by giving Apple products an unfair advantage (e.g. Apple Music vs Spotify). Apple driving away from the market competitors to its products is bad for everyone but Apple.

How to solve that? 3rd party app stores are workable and theoretically desirable, but that's a solution both Apple and the 3rd party stores will end up hating without fixing the problems (95% of users will still only use the official store; Apple will still hate it because they lose 5% control).

It's better to fix the current store. Perhaps banning use of private APIs by non-system Apple apps and allowing payment system choice would be enough. A more transparent app review system would also help.


> I was not in any way coerced into buying said device, and there are a plethora of other options

My apologies, but I don’t see what options I have? Either I go with Apple, or I go with Google.

Going with Google is akin to giving away all your privacy, going with Apple is akin to giving up all your control. Neither is really a great option, so we need the law to step in and correct what the free market (apparently) does not.


> Going with Google is akin to giving away all your privacy, going with Apple is akin to giving up all your control. Neither is really a great option, so we need the law to step in and correct what the free market (apparently) does not.

Apple is a public company, and face the same pressures to make profit that Google does. If they can't "capture the value" of the platform they've created via the Apple Tax, there's a decent likelihood that they'll be forced (by pressure from their shareholders and the market) to start giving away your privacy too.

So as you say: Right now you have a choice not to give up your privacy. If Epic prevails, there's a good chance you won't have that choice any more.


You can go with a feature phone or you can look at one of the small open-source Mobile OS. Firefox OS springs to mind. No, you would not be able to run Fortnite on those.


There is always the option to go live in a cave and forget about all this shit.

Just like the ones you mentioned it’s not really an equivalent solution.


You speak of false equivalences after equating Android with iOS... There are countless different Android distros. Most Android phones can be unlocked easily and/or are sold unlocked in certain markets. All software components are swappable. The OS can be run entirely Google-free, if you want. The Play Store is default, but optional. Sure, the mainstream hardware manufacturers sell preinstalled Android distros that require a bit of menu diving in order to enable free software installation, but there's little that's stopping you, as a customer.


I do not know of a functionality not available for development on a open source Mobile OS.

I agree that it costs time, effort and money to develop each functionality. I fail to see the choice between only iOS and only-Android. It is not mandated to choose only between these two.


The ”free market” has no obligation to give you good options you like. Common misconception, though.

Politicians and lobbyists (”the law”) are awful at “correcting” problems like this. It’s a total fairytale. We’re better off leaving the out of it.


If that approach had been taken, then Microsoft would have killed Apple completely before the iPhone was invented, and we wouldn't even be having this debate.


Hypothetically speaking, what would you see as the downside of Apple allowing users to install alternate app stores?

Presumably almost every user would just use Apple's app store and be satisfied with that, but for everyone else they'd be able to use their iPhone with much more freedom.


The downside is not for folks like us on here that can make decisions about what is good and what is bad. Apple has invested heavily in creating an experience where the common person with no mental model of how this stuff is relatively safe.

The downside is Mom somehow installs said store, and said store distributes a poker game that does something malicious. Mom blames her iPhone as that's all she knows. She doesn't separate hardware from operating system and apps like we do.


I got my mom an iPhone for this reason. Then she kept locking herself out of it by typing in the wrong password. She lives in an Android dominated country so asking for help around her had varied results, including having her phone wiped and icloud account replaced a few times. In the end I got her an Android phone of the same model as the people around her. When I saw her next I noticed her phone had adware on it. I didn't know adware was a thing on phones.


Let's talk about my mom. When her brother died, she inherited a Mac and an iPad from him. I helped my mom set up the Mac for her, and she was good to go the same day. Whereas she spent many months (it may have been a full year, I don't recall) in a battle with Apple to get them to allow her to erase and reinstall iOS on the device. She wasn't trying to get my uncle's data, she just wanted to use the iPad for herself. Apple wanted a death certificate and all kinds of legal crap.

You don't own iOS devices, you're just paying an exorbitant rent.


Depending on how it's installed (the two ends of the spectrum being either downloading other app stores via Apple's App Store or downloading them from safari) it can cause issues with how Apple's standard of "no malware" stays even when downloading apps via those app stores.

For an example, with alternative app stores it's very likely you could release a jailbreak and have it installable without a computer since most (non-checkm8) jailbreaks break out of the sandbox and exploit their way to root access and installing an dpkg frontend. That's all well and good until someone does the same but hides jailbreak code in an inconspicuous app that initiates the jailbreak in the background, and instead of installing dpkg it installs a keylogger/keychain dumper that sends all passwords to a remote server.

Either Apple will still need to review these, have IPAs notarized, or have contracts in place with each app store developer to ensure the same app review quality. I don't see epic accepting any of these scenarios without a fight.


In your scenario, there's malware in a non-apple app store. So what? It rightfully gets a bad reputation, people presumably avoid it, etc. Those who are more risk averse choose only to use the Apple app store. I'm not seeing the issue here?

If Apple want's to ensure that the platform itself is as secure as possible, that involves patching the underlying vulnerabilities. The presence of a third party app store doesn't affect that one way or the other.


How would mom know about the bad reputation? Download.com included toolbars with their installers (not a vulnerability, just shady) and only in rare blog articles were they called out on it. Multiple sites linked to them as a reputable download source for affiliate money.


The same way she avoids more open ecosystems like android? Presumably, the addition of another app store would be something she would have to actively seek out and do.


> Either Apple will still need to review these, have IPAs notarized, or have contracts in place with each app store developer to ensure the same app review quality. I don't see epic accepting any of these scenarios without a fight.

As Windows shows us, none of these need to be true.

Don’t download random shit from people you shouldn’t trust, and you won’t have malware and/or keyloggers.


"Don’t download random shit from people you shouldn’t trust, and you won’t have malware and/or keyloggers."

If only it was that simple. Apple's audience is not really us. I can't count the number of times, my mother-in-law tried to install random stuff on her PC and me having to deal with it. This is Apple's user.


Apple has 1.5 billion users. I’m fairly certain they don’t only target technically challenged people.


Ditto for Linux and Android. I'm sure I could find a sketchy closed source kernel module somewhere out there that's actually malware. That's not a problem in practice though because I'd have to leave the confines of the official repositories for my OS and intentionally seek it out.

(I suppose NPM could be an interesting point of discussion here though.)


Tell this to the 99% non techie populations


Honestly? I want to pay up front for a device that won’t show me ads. If left to open competition, I’m certain that dozens of app stores would race to the bottom and I’d have an ad and snoop-funded experience on my phone. Apple currently uses their position to prevent this. Sure, it’s for their selfish reasons, but it’s good also for me.


Main downside I see of Apple allowing users to install alternate app stores is that it could probably rescue them from the now tiny and still shrinking global market share they have.

Surely better to just let them finish suiciding themselves?

Personally I'll be sad to see them go, but judging by the number of comments that are encouraging them to continue on their current path (now single digit market share) I wouldn't be surprised if a lot of them are really thinking like this.


Like those companies at the edge of bankruptcy like Bang & Olufsen, Ferrari, Bentley, Lotus,.... with their shrinking target market, oh wait.


Bang & Olufsen is actually constantly on the brink of bankruptcy, and has been for very long. I don't think it's been a super profitable company ever since LCD TVs became popular.


Apple have far too much cash to go bankrupt, bankruptcy requires debt that can't be repaid.

But if they carry on their current trajectory they will be a target for a hostile take over by a bigger hitter like Huawei.


So we won’t need to install 50 app stores to get 50 different apps.


Then just don't use anything else than the Apple Store? Why should everyone else have to suffer the fact that you can't prevent yourself from using third-party stores?


Why buy a device known for the creation of a walled garden as one of its defining personas? I didn’t buy into the iOS ecosystem for flexibility of App Stores. I bought like many others because it allows for an ease of use free of tinkering. They have a huge competitor whose differentiator is literally what people are requesting. Why don’t the consumers which need more freedom support the companies who actually want to service that demand?


> They have a huge competitor whose differentiator is literally what people are requesting.

Except that said competitor is actively hostile to your privacy. The device market is also incredibly confusing to navigate - many competing independent companies, unreliable security updates depending on said manufacturer, and a wide hardware performance range.

And regardless, all of this is entirely irrelevant from the perspective of a company that wishes to run their own marketplace spanning every significant platform out there.


First of all, the said competitor is not the only game in town. There are other alternatives- such as feature phones or open-source mobile OSes. If your are requesting an app for such OSes, then you have to find an economic incentive for its development. But there are other alternatives.

Secondly, if you are requesting that one side in the current court (Apple) is forced legally to take a different economic incentive, then why would they remain as privacy-oriented? Times will change. Without the freedom to choose incentives, a company’s structure will change. There are risks to taking Apple’s privacy-oriented approach for granted.


> other alternatives- such as feature phones

Suggesting that feature phones are an alternative in this situation (mobile gaming) is completely absurd. iOS and Android devices are the only option right now for quite a wide range of things.

> then why would they remain as privacy-oriented?

You aren't seriously suggesting that Apple only promotes privacy because of their walled garden?! (Even if that were the case, the fact that a wall proves useful to the owner doesn't imply that it's legally permissible or morally desirable.)


Legion of users across African and Asian countries beg to differ.

In fact for many of them, a feature phone is still the gateway into computing in 2020.


The number of people using feature phones in Africa at least, in my experience, is dwindling very fast, and most people that still use them do so because they can't figure out a smartphone (for example, my grandmother).


Even so, a feature phone is good enough for light gaming and making calls.


> iOS and Android devices are the only option right now for quite a wide range of things.

That is a stretch and I do not accept this definition. On one hand, we have had MeeGo, Symbian, FirefoxOS, QNX, Windows on Arm, even Ubuntu on Mobile phones. It covers both phone functionality and gaming functionality.

For games, there are game alternatives. You can buy games on non-mobiles extensively.

Furthermore, feature phones are covering functionality necessary to work on both games and application stores (limitations vary on model - even if limited to mobile gaming,There are options for that ).

In this varied complex history, why would I perceive as iOS and Android as the only game in town? They never were.

Note that FirefoxOS allowed the tinkering, which would permit all the functionalities . My point is to revive such mobile OSes instead of having to rely on iOS. If someone wants tinkering, FirefoxOS is a case study. Or install Ubuntu on a phone/pad.

Covered elsewhere is the fact that web on iOS/Android can perform the equivalent gaming experience. With the current state of WebGL, gaming on web is feasible.

> ou aren't seriously suggesting that Apple only promotes privacy because of their walled garden?!

Having a cut from app revenues will cover the cost for the infrastructure and give financial boost to the mobile division at Apple. If the financial cut is gone, Apple’s middle managers will not be incentivised to maintain the same level anymore. At that point in time, there will be financial cost to the AppStore infrastructure, but limited financial incentive in maintaining the AppStore/other store integrations.

I claim that restrictions on the iOS application stores imposed from court will result in Apple’s incentives changing to limited privacy. In due time, Apple will start sharing private information just like Google is doing, to fill the gap by the lower percentage revenue. Then we all lose.

The wall is useful for me - this is a wall the owner placed himself. Now the only incentives for the owner are inside that wall. The owner being a set of managers (see Innovators Dilemma for reference).

A third point not covered is the cost per application. The original idea is that the cost per app will be lowered, had it not been Apple. But the list price for applications are driven by what the developer can charge, not the developer’s costs. If the optimal list price for an application is 10$, the price will remain 10$ with or without a change in % associated to Apple. Say a widget costs me 1$ to develop. It costs 3$ to market. I know that my target audience pays 10$ for the widget. Say, if the costs is less than 10$ the audience associates it with bad quality, so 10$ is the optimal spot. ) A new marketing strategy comes up and it costs 1$ to market the widget. What is the price to sell the widget? My target audience associates good quality with 10$ per widget. It costs with 1$ to make the widget, but to serve my audience, what is my incentive to lower the price? I will sell the widget at 10$ at a higher margin of 8$.

I am ready to put good money that Fortnite’s price will increase, at a time in the future when it is all settled to avoid bad PR.


> Why buy a device known for the creation of a walled garden as one of its defining personas?

It is possible to like the garden and dislike the walls. I really like my iPad mini, despite hating the fact that I need a Mac to sideload or develop apps for it. The last time I was in the market for an upgrade, I read that Apple had “no competition” [1]. This problem seems to be getting worse over time as tablet developers concentrate their attention on the iPad. And it affects other markets – when buying a phone, I need to consider whether it will play nice with my tablet. It would suit me to put some restraints on Apple’s ability to use its dominance in one field to push me to buy other products I’m less interested in.

[1] https://www.theverge.com/2019/3/21/18274477/ipad-mini-2019-r...


You'll be relieved to know that being allowed to use another app store on the hardware you own wouldn't hinder your relationship with Apple at all.

There are plenty of Apple customers who do want to control what runs on their devices, which is why some people are excited about these developments.


That's fair, but you must accept that the level of control is variable, and you have no say in what it is. It's in the ongoing hands of Apple, not you the purchaser of the product. You're accepting a situation in which, theoretically, you could wake up tomorrow with none of your apps available, including those you've paid for, including those you depend upon, possibly for income. I'm not saying necessarily that such a situation should be impossible, but I think many consumers don't recognise it.


It wouldn’t do you any harm if epic was allowed to set up its own store. You just don’t use it if you don’t want to. Just like any other store. If you don’t like the look of it, don’t go inside. The AppStore will still be there for you just the same as always.


I was thinking about the same thing, but it can (and will) create a situation where each big Corp will have its own store with its apps unavailable on the Appstore obviously.


That will only happens if they gain the credibility to run it. I would expect a lot of people (above poster included, and myself to an extent) will prefer the AppStore for most of their apps. It will force those AppStore’s to compete, for developers and for users. And isn’t that what capitalism is meant to be all about?


Ok, so you keep using only the AppStore and we gain the ability to side-load. There's no loss for you and a gain for those who are not happy with the current situation.

It doesn't have to be an either/or.


But today Microsoft e.g. has to put Excel in the App Store. In your proposal, Microsoft might move it to their own store. I don’t want that. I like that Excel is in the App Store.


Did I miss anywhere on Apple.com explanation for the users that they are a walled garden? If it’s not there, then I bet most people are not aware while buying and simply buy due to the brand.


The solution is to allow multiple app stores. Want the safety that Apple provides? Don't install other stores. Maybe block it in the settings. Want more choice? Install other stores.


This is the argument all monopolies use. If they open up, they cannot warrant the quality. The telecom operators could say the same thing not to open their networks. But at that time there was no consumers defending the telecoms.

There are ways to open up, they already do for Macs. The argument is weak.


Fine. Just use the Apple App-store instead of any other App-store such as Epic's.


Your argument amounts to " My preference is better than yours"


Why can't you still use the app store with it's curation and filtering, and 30% tax if you want, while others skip it and pay 30% less or the money goes to the developer?


I think thats a fetish. There is no shame to it. But I think its important to realize that when it comes to apple we leave the territory of buying phones and entering the territory of bdsm.


Federal law says you can jailbreak your phone or tablet and put whatever you want on it, and Apple cannot stop you from doing that.

The question is whether the law requires Apple to code their OS to make that easy for you. It’s up to the courts of course, but I’m skeptical there is a viable, consistent legal theory available to Epic under current law.


> Federal law says you can jailbreak your phone or tablet and put whatever you want on it, and Apple cannot stop you from doing that.

That's a strange one. In patching security holes, Apple are actively preventing people from jailbreaking their phones. And they should be. So that argument seems ... problematic. This kind of thing was never about making it easy to jailbreak your devices. Actually, it's kind of about the opposite: you should be able to own a device that runs code of your choosing and also have that device not be riddled with security vulnerabilities. (And, despite Apple's bizarre insistence to the contrary, this is very possible).


Correct, apple can either release a phone with perfect software with no bugs, or continue to provide bug fixes (security vulnerabilities are bugs). This is totally orthogonal to letting the owner of the phone run whatever software he wants. As windows has shown, it is quite possible.


And Linux. And MacOS. And, most importantly, Android.


And as Windows has shown, doing so greatly increase the chance that your device will be infected with viruses and all sorts of malware. A problem that Android is increasingly facing as well.


The law says that jailbreaking is legal, but it doesn’t say that Apple can’t stop you from doing it. Apple’s jail is also legal, and you can only break out of it when Apple makes a mistake. I wouldn’t defend antitrust as a “consistent legal theory,” but if Epic wins this case, all iOS users would have the freedom to use alternative app stores, not only those who manage to find and exploit vulnerabilities before Apple patches them.


But the DMCA also prevents you from reverse engineering Apple's software, so although jailbreaking is legal, you are not allowed to work on a new jailbreak.


I think this is the wrong analogy to make. I bought John-Deere farm equipment. Are they allowed to break it remotely if the GPS detects I've resold it or did my own maintenance?

In other words: I bought something in the general understanding it is 'tractor'/'general purpose computer with 4G' but its capabilities are an artificially restricted.

I think it would be in everyones best interest to have such consumer protection/rights from such practices.

Perhaps they should be required to market themselves with a prominent disclaimer saying they are restricting it's normal functions.


Was that a surprise to you? And did you only notice after the period where you can return the phone for your money back, no questions asked?


No. It’s just the best of terrible alternatives.


Well that certainly sounds as something that Apple is to blame for


It may suck that Apple makes decisions about what runs, but if rules are there then I would expect them to be enforced. The thing that ticks me off most about this game of chicken is the timing. Pretty much have 10s of kids stuck at home due to COVID-19 who use this to socialize and who have sunk in 10s of dollars getting their access yanked to what they paid for because Epic didn’t want to follow the rules any more. Epic basically is messing with kids when they could have just stuck to lawsuits.


I am glad Apple is actually managing and moderating their store as opposed to the ocean of fraudulent crapware on Google Play and to an even more extreme extend the Windows Store...

I have never had a single person complain about what they can't run on an iOS device. The apps that aren't availabe are either crapware or if they are useful they only matter to 0.00025% of users who can gladly go get an Android instead.


> I have never had a single person complain about what they can't run on an iOS device.

I personally hate that I cannot reasonably run software _I_ write for _my_ phone without having/using an Apple developer account.

There now you've heard a complaint. I'm sure if you were to pay attention, you'd see this same complaint voiced quite often.


Why is it a problem for you to have a developer account? Can't you deploy to your own phone with a free account these days?


Is it still the case that any app you deploy to your phone needs to be re-deployed every 7 days?


Having a manufacturer-curated channel of apps is great. That channel should not come at the cost of consumer choice or competition.


As a developer and iOS user, I strongly disagree with this. Due to these restriction, iOS devices are toys to me, not tools to use for work.

Yes, there's a lot of crap on the Play Store, but there's also a lot stuff that I don't like about Android that makes me not want to use it, much less gladly.

There is a lot of prohibitions in the iOS guidelines that serve no purpose but Apple's business interest, such as running a "platform" app that has other apps embedded. Of course, if you're WeChat, you get to ignore that rule.

To pass off all this as "security" or "curation" is just dishonest. There's a lot of crap on the App Store too, but that crap can't be as malicious because iOS has a better sandbox, not because Apple does the literally impossible task of scanning for hidden malicious behavior in its review process.

Of course users are not complaining about having no access to apps that were never developed in the first place, because 80% of the revenue is on iOS and going Android-only makes little sense.


Freedom is indeed strong stuff and clearly not for everyone.


You knew perfectly well how applications are installed on that device before you bought it. If you disagree to that just go buy anyone of the other posh 1000$ devices on the market.

It’s not like the ‘00s when you couldn’t buy a PC without Microsoft being involved


Knowing a situation before entering it does not justify or legitimize that situation in any way.


As a person in tech you’re going to understand locked-down devices, code signing, and monopolistic app stores. But does an average consumer (who bought an iPad for the kids to play Fortnite on...)


If you don't like that situation then look around for another device without this limitation. Besides, you can always get a developer account and run whatever you want on it.


Consider that the reason you buy this $1000 device, is that Apple decides a lot what happens on this device.


You what you were getting into when buying an Apple product lol


Yeah but I don’t like it


It's true for every video game console, which have run to up to $600. I'm not sure if $400 makes that much of a difference.


Manufacturers love it. Inkjet printers, coffee makers, cars, vacuum cleaners, laptops. If a manufacturer thinks it can get away with monopolising parts, accessories, and services it will try it.

If Epic does win it could set a very wide-reaching precedent.


On the flip side, the fact that no one has successfully sued manufacturers of inkjet printers, coffee makers, cars, vacuum cleaners, and laptops over this issue should give you some clues as to how likely it is for Epic to win their case.


Philips tried to block other companies from making Senseo-compatible coffee pads. The European Patent Office revoked Philips' patent after opposition of competitors:

https://en.wikipedia.org/wiki/Senseo#Revocation_by_the_Europ...

And actually in the case of Inkjet printers, the court of appeals and the supreme court ruled in favor of companies making third-party cartridges and refills:

https://en.wikipedia.org/wiki/Ink_cartridge#Legality_of_refi...

The EU started an antitrust investigation into Apple's App Store practices:

https://ec.europa.eu/commission/presscorner/detail/en/ip_20_...

Retaliation, such as this one by Apple, or the recent kerfuffle around the WordPress app are only going to increase the probability of antitrust action against Apple.


The EU cases aren't likely to inform how Epic's case is going to work out in a US court. The European Commission also just lost a lawsuit against Apple so just because they take an aggressive position doesn't mean it will hold up in court.

The Lexmark case was about whether patents right end once a patented product is sold and doesn't seem to be directly applicable here. But note that Lexmark's technological and contractual "post sale" restrictions preventing the reuse of discount toner cartridges were not considered illegal, even if their patent rights were considered exhausted after the sale.


The lawsuit doesn’t have to succeed in court for Epic to succeed. If the case generates enough publicity but ultimately fails, they may be able to lobby Congress for a new law akin to the Magnuson–Moss Warranty Act [1]. Then, instead of precedent they might have statutory protection for what they want to do.

[1] https://en.wikipedia.org/wiki/Magnuson%E2%80%93Moss_Warranty...


Game consoles are for entertainment. Phones run our lives. There is a difference in practice, though perhaps not in theory.


I’m not really aware of any console manufacturer other than Nintendo that spends as much effort trying to prevent me from doing that.

Generally I don’t want to do it with my console either, as I explicitly buy it to play games. The same thing is not true for my phone, which is very much a general purpose device.


Maybe it shouldn't be true for every video game console.

But even then --- a mobile phone has analogues with other computing devices that are more open.


Video game consoles shouldn't be locked down either.


In the case of game consoles though, they're essentially general purpose PCs that are sold to under cost with the expectation that they'll make their money back on game sales. I think that's a fair assumption, and of course if game consoles weren't locked down it would open the doors for people to get x compute power for less than it would be worth otherwise.

Whether you agree with that model or not, it's definitely different than the iPhone model where you are paying full price for the hardware, but are limited in what software you can run on it.


Nintendo tends not to sell their consoles at a loss. People criticize them for using older hardware but they make a profit on every unit sold plus their first party titles drive the console sales to a large degree.

If Microsoft and Sony could no longer take a cut of all software sales like Apple does, they’d simply be forced to adapt their business model, perhaps to something similar to Nintendo’s. Gamers would either have to pay full price for modern hardware (less volume discounts) or otherwise settle for older parts. Microsoft and Sony would have to focus a lot more on bringing top developers in-house with exclusive publishing contracts. Life would go on.


Under cost? My understanding is that consoles cost MORE than an equivalent self-built PC, and that the expectation that sells them is the guarantee that the games will WORK. On an actual PC, there's no guarantee that any software works with your particular configuration. That is, consoles standardize system specs, and include a markup reflecting that.


> consoles standardize system specs, and include a markup reflecting that

That's an interesting take that I didn't consider - that console manufacturer can charge money for the guarantee that the games will work.

However, from a quick google, two sites [0][1] have tried to build a PC with the same specs as the PS4 Pro ($400) and came up to ~700.

[0]: https://www.gamespot.com/articles/we-built-a-pc-using-ps4-pr...

[1]: https://modcrash.com/the-ps4-equivalent-pc-build/


The difference with game consoles is that the main reason for locking them down is to avoid piracy rather than controlling what the user runs.


there were a time when game consoles were just a hardware that would run any cartridge that you inserted.

restricting what could run in it is recent.


Not really. After the Atari generation, Nintendo released the NES which was locked down to prevent developers from selling games without paying them first. So regardless of where you were selling your game if it ran on NES then Nintendo got a cut. At first that cut was small but when that market grew they jacked up the percentage enough to cause some arcade manufacturers to leave the home console market for years.


These types of restrictions are all over the place, and I'm not sure if they're good or bad. TVs and audio-listening-devices come built-in with dmca protection, meaning you can't watch pirated footage or listen to pirated music even though you own the device. Is that good? Is that bad?


That's bad, 100% bad. My TV does not need to be playing detective and monitoring every use of it. My car doesn't prevent me from exceeding the speed limit, not does it report me to authorities if I do.


Give it a few more years.


I suspect this was a bit of a throwaway comment, but ...

“EU ruling means speed limiters will be mandatory in the UK [and EU] by 2022“

https://www.rac.co.uk/drive/news/motoring-news/mandatory-spe...


I did think we had a few more years :/ thanks for letting me know though.


I'm not aware of any such devices? I believe you have that backwards - many (most?) devices support HDCP, a form of DRM (and thus legally protected against reverse engineering by the DMCA). This is supposedly to prevent you from pirating (ie copying) otherwise legally purchased content.

In other words, the claimed motivation is to prevent you from running off a copy of whatever you happen to be streaming from Netflix. In reality though it doesn't seem to be very effective, leaving me wondering why so much time and effort is invested in it.


How would a TV know it's being sent something pirated? I can't find a source on this.


Your game console isn't a pocket-sized multi-purpose computing device with a camera, GPS and more...


Some of them are that and more.


I don't check my console 75 times a day.

There are no studies that demonstrate the absolute ubiquity and irreplaceable nature of a gaming console; there are for phones.

I don't order a pizza with it. Or check my email. Or call Uber. Or read HN. Or take pictures of my kids. Or make phone calls. Or check social media (well... I don't... but over 3 billion do). Or...

There's a way that a "smart phone" (more accurately, a palm-sized computer that happens to make phone calls) is a general computing device - and a critical component of modern life in Western civilization -- that a gaming console is not.


You might not do it, yet all of that has been possible with handhelds for the last 15 years.


Yeah but you would have been on your own. It was never as ubiquitous as it is today. The real world is now very much living on server farms+mobiles, more than ever before.

All this seems like such an immature pointless argument.

in fact i'm going to stop wri


A game console is not a general-purpose computer.


What is the definition of "general purpose computer"?


One that is advertised as not constrained to a single genre of use. Game consoles are for entertainment. Consumption. That's why I can say "game console" and you know exactly what I'm talking about. Smartphones are for anything and everything. "There's an app for that."


I can make calls from my xbox. I can create and upload content. Check the weather...


Not a legal classification.


I'm making a moral argument, not a legal one. Legally Apple can do whatever they want and I give Epic's lawsuit a very low chance of doing anything at all.


Neither are phones.


Apple could sell a brick for $1000.

If one doesn't like it's abilities - don't buy!


Can’t Epic build their own phone? Are their barriers to entry that Apple has put in place to prevent them from building and selling a phone?


surely you jest. Has samsung been able to get a flagship phone sold without android?


Well the point being that the smartphone market is suffering from poor alternative.

If so many people here seems to believe that neither iOS, nor Android, provide both flexibility and privacy they seek market opportunity might be ripe for new competitors.


The issue is that new competitors have to go against... Apple and Google. Given what happened to Epic (retaliation on Unreal Engine after #FreeFortnite), you can be sure that any competitor which would get a little bit of traction would be hammered into the ground by some Apple/Google money-powered shenanigans.


Samsung made phones before Android existed.


Plenty, Symbian, Bada OS before Android was born, and Tizen is a thing in Asian.


Similarly, if I can buy an iPhone from a store (like Target), and it contains a store… why can't I get Fortnite from the App Store then buy V-Bucks from Fortnite?


You can also before leave Target you can pickup a vbucks card that cost Epic 30% as well.


Conversely, if you sell iPhones you only get 10% at most by Apple (Retailers' margins have been reduced to 4.5 per cent from 6.5 per cent, and it further reduces to 1.5-2 per cent if the customer opts to pay by card for the iPhone X).

Why?


But on the iPhone, I don't buy V-bucks in the App Store, I buy it in Fortnite, and if Epic can go through the trouble of processing the payment, they deserve all the proceeds.


Monopoly. At some point this will head to regulators


Apple will do just fine arguing that their devices are no different from Xbox, PlayStation, Switch, Roku, Cable Boxes, Keurig, Vzw feature phones. I would be extremely surprised if the courts just up and anti-Tivo’d every device on the planet.

You try to make a case about how phones are somehow special but they’re really not. You have millions of people who only have an Xbox and so you can’t reach them unless you contract with MS.


If you recall, Microsoft got a punch in the nose for their abuse of market power, stuck with billion-dollar fines for it, then more similarly scaled fines when they tried to circumvent the ruling in 2013.

They learned an important corporate lesson, which is why Xbox games can link to external subscription payment options.

Apple have not yet learned this lesson.


Microsoft held significantly more market power at the time of their antitrust case (95%) than Apple currently does.


That did not set 95% as some kind of magic threshold. The test is written as "a dominant position within the common market or in a substantial part of it". The jurisprudence on this actually starts at 40%. Of the $100bn global app store sector pie, Apple have ~2/3 of it.


I am aware of that, however it is much easier to win an antitrust case against a company that has 95% market share.

> The jurisprudence on this actually starts at 40%.

Can you provide more background on this?


You can do worse than start with the, er, "brief synopsis" of the history of Article 102 at https://en.wikipedia.org/wiki/Article_102_of_the_Treaty_on_t....

As one might imagine the full history is a bottomless pit of claim, counterclaim, strong-arm tactics, PR, subversion, argument, opinion etc where the truth goes to die.


You're citing EU law but this case between Apple and Epic is happening in a US court, which has historically held higher requirements for the finding of monopoly power (https://news.ycombinator.com/item?id=24312856). For what it's worth I do agree that Epic would be more likely to prevail if this case was under EU jurisdiction.


I don't think iPhone/iOS market shares in the EU are high enough. I couldn't find a definitive source, but it seems to be somewhere between 14% [1] and 25% [2], the latter in the wealthier European markets.

These numbers also include UK (I think), a traditionally strong market for Apple, but which should be out of EU Single Market by the end of the year.

IANAL, but I don't think that's enough for Epic to have a case in the EU. On the other hand I could see the EU being more likely than the US to regulate these kind of stores, to try to protect European editors against Apple/Google. But the lobbying would have to come from European editors, not from Epic.

[1] https://9to5mac.com/2019/08/12/iphone-market-share-in-europe...

[2] https://macdailynews.com/2020/01/29/iphone-takes-24-3-smartp...


This isn’t about device sales. The market in consideration is the $100bn/yr app-store market, of which Apple has 2/3 globally and around 55% of the European segment in 2019.


Yes, my remark above was about EU fines applied to Microsoft.

What might lead one to think it hasn't already attracted the interest of regulators outside the US? These battles are fought globally.


EU has already started an antitrust investigation into apples app store. Most likely they will get hit with a huge fine.

> The European Commission has opened formal antitrust investigations to assess whether Apple's rules for app developers on the distribution of apps via the App Store violate EU competition rules. The investigations concern in particular the mandatory use of Apple's own proprietary in-app purchase system and restrictions on the ability of developers to inform iPhone and iPad users of alternative cheaper purchasing possibilities outside of apps.

https://ec.europa.eu/commission/presscorner/detail/en/ip_20_...


The case is not about closed platforms in general, it's about monopolistic behavior. In the US (the legal jurisdiction), Apple is the largest smartphone vendor by far, with ~50% market share. Epic is trying to show that Apple is abusing its market dominance. That's the case.


Apple has 52.4% mobile marketshare in the US[1]

The Justice department has said that more that 50% is generally required to be considered a monopoly power, but 70% is a stronger case[2] (not a lawyer, if someone can parse this better please do)

[1]https://www.statista.com/statistics/266572/market-share-held...

[2]https://www.justice.gov/atr/competition-and-monopoly-single-...


The PS4 has 58% of the gaming console market currently.

I’m trying to figure out where the monopoly argument comes from. Apple hasn’t demonstrated that they have monopoly pricing power since even the Windows store takes 30% and they’re obviously using their dominance in the smartphone space to advantage themselves in… the smartphone space.


Windows and the Apple App Store don’t complete with each other.

Also, if PlayStation has control of that much of the market, perhaps there ought to be some regulations there as well. Does Sony similarly force all in game sales to use their payment processor and forbid you from mentioning it or encouraging folks to pay you directly?


There shouldn’t be any regulation of PlayStation, because consumers are actively choosing to buy into the PlayStation ecosystem. By the same vein, consumers are actively choosing to buy into the iOS ecosystem. No consumer has been forced into being part of the iOS or PlayStation ecosystem.


You seem to be ignoring the monopoly aspect.

The argument is that when a vendor controls a large enough portion of the market, consumers might not be left with sufficient choice for market forces to prevent abusive behaviors. This idea has significant legal precedent and legislation behind it throughout the entire western world.

The question isn't whether you actively chose to buy into the PlayStation ecosystem. It's whether you had a meaningful choice available to you and whether the vendor is abusing it's market power.


Correct I don't by a Playstation and then cry that Stadia is not available for it.


The % is not enough in itself, otherwise the case would be very short, open and shut. The question is, does Sony abuse its market power?

If console developers are satisfied with the deal, then it's hard to say that it's abusive.

Also, there's no specific % cut that can be said to be excessive, outside of context. In some cases, a 50% cut may be a good deal. It sounds to me like console vendors may be returning better value for their cut than Apple does.

In my opinion as an Apple developer, Apple returns very little value for its 30% cut. I'd be happy to pay 30% if it was worth it, but it's not.


So when someone breaks TOS of Sony store there are no consequences?


To me this is exactly where their argument falls apart.

I don’t get what Epic wants exactly. Even with Android where they initially had users side load their apps they eventually gave up and put it on the Play Store after complaining that there’s too many warnings when users load third party APKs (how dare they include security warnings of un-reviewed apps!)

It seems to me that Epic expects Apple and Google to offer up an Epic App Store/Epic made games in their own App Stores free of charge, and conveniently ignore any developer terms they previously agreed to. Talk about entitlement.


They want platform providers (Apple with iOS and Google with Android) to get out of the way. They are both providing platforms, as well as market places, as well as competing apps/services.


How do they expect those competing platforms to be delivered? If via side loading through a website then we’ve already seen them complain about Google having warnings for that.

If through the app stores themselves then they’re essentially asking for discoverability, hosting, and distribution of their products for free.

At what point does a company deserve the right to compete with you on your own product? If Amazon continues to engulf online shopping can another company eventually sue to have their own store listings put on Amazon with no money going to Amazon?

To me these two situations aren’t that different. Apple and Google have each built hardware and software systems for their services. Other companies like Samsung have developed their own app stores that they distribute on their phones. If Epic wants to be a service provider then there are already charted pathways to doing so that don’t involve suing over service fees you already agreed to.


> At what point does a company deserve the right to compete with you on your own product?

I get where you're coming from, I do -- but the answer to your question is somewhere around "when that company controls access to billions of eyeballs around the planet".

These companies have greater access to and control of people than any government. They are beyond review, beyond accountability, and beyond reach. They are dictatorships controlling access to billions of people, the kind of power that would make any dictator in history blush.

And I am not saying we should take from them all their power. They DID earn it, it's true and most of it is quite benign. But... giving them absolute power over who everyone in the world can do business with, just because they chose to buy that device (probably not knowing what the limitations would be)? For the sake of the future of the entire species I should think that this is not a situation we would consider ideal.


If the companies have become too large then I feel that’s really the responsibility of anti-trust regulators to address rather than the courts making a ruling that you have to let other companies sell their services in your store.


Actually I agree; but right now the US political landscape is extremely, painfully broken :-(


Unless things have changed in the past couple of years it's not just a single security warning the first time you side load an app. On my device, F-Droid can't seem to update apps itself - rather I get a security warning dialog for _every single app_ whenever I do updates. This is in spite of the fact that I approved the initial security warning when installing the F-Droid apk itself and granted it all of the permissions it requested.


In android's case, it's a lot simpler. Epic wants to partner with manufacturers who can preinstall epic's store, which google currently forbids.


So this is step one and they intend to sue for more and more with the Epic endgame of getting the Epic store preloaded on iPhone? I look forward to the never ending news cycle.


They don't want the warnings from Android yet don't want to put the work/money in to build their own OS, even using AOSP (Android Open Source).


If Google's work on Android entitles them to be the only store on all Android-derived devices, what rights do Linus Torvalds and all the other Linux contributors have? Or is Google allowed to monetize their work for free, but Epic isn't?

Both companies contribute to the open commons with open source software and sponsorships.


I think the right for Google to monetize and place restrictions mainly centers around the Play Services which are all tied back into their non open source projects.

You could probably make a reasonable argument that Play Services are specifically designed to undermine the spirit of open source, but theoretically you could build an alternative, and use AOSP however you wish.


If we take Epic at their word, a better deal?


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