My eyesight isn't great, so I use the "Zoom" function on Firefox to increase the font size. But the text now doesn't wrap, and I'm constantly scrolling from side-to-side to be able to read the text. It's tedious in the extreme.
Ironically, the site is made using tables for layout! Like, the really old technique where the left and right margins of the content are actually td's with a bunch of  's inside.
I'm really surprised that someone would make a site this way nowadays. It is a lot more work than necessary and the end results are not great (as you can see here).
PS: Running this in your console will get to a mostly workable state (not great, but better):
Looks really interesting. Nice approach and interesting featureset. I’ll have to keep an eye on it.
Currently, it seems to be lacking documentation on how to embed and interoperate with C++, though, so have no idea how easy it is to get working (especially AOT vs interpreted and interop with templated C++ code).
Used by Gaijin Entertainment and compiled and run on Nintendo Switch are two things that caught my eye. I will have to check it out for use in place of LuaJit.
My eyesight isn't great, so I use the "Zoom" function on Firefox to increase the font size. But the text now doesn't wrap, and I'm constantly scrolling from side-to-side to be able to read the text. It's tedious in the extreme.
Screen shot here: https://www.solipsys.co.uk/images/daScript.png
Magnification, line truncation, and scroll bar indicated.
* Why doesn't the text wrap to the window size? No idea.
* Why is it written like this? No idea.
Annoying, irritating, and so unnecessary.