Minor side: the first thing I typed into the filter box was "save" because I wanted to see how the designer thought about the whole "floppy disk == save" problem in a greenfield icon set. I thought it was even more remarkable (or just notable, I guess) that there's no Save icon at all, which really speaks to where the world is at around cloud-based web apps.
Why require someone to click Save at all, right?
Sometimes saving is a high latency operation.
Sometimes you don't want to show others data as it is being edited, think product data for an online story. Heck the "reply" button beneath the text box I'm typing into right now is a form of "save".
Paradigms matter! Saving was necessary for all disk IO for a long time due to technology limitations, but even now days it is still the appropriate paradigm for certain circumstances.
In modern CMS workflows (used by e.g. newspapers), the software will auto-save draft versions; while you then explicitly publish particular versions (or, more likely, submit particular versions for the next stage of the pipeline, e.g. editing) by changing your latest version's state in a drop-down.
This process really has no analogy with saving per se. It's more like tagging a commit.
I'm someone who does everything that I possibly can while offline, and I'm mostly in the camp that the "Save" button being a floppy is not much different today than learning how to pinch-to-zoom or click a mouse (i.e. there's an up front cost to learning it, but it's already ubiquitous, so why change)
I've still got quite a few icons to release in batches. One is a floppy disk, but it won't be labelled as "Save" :D
There's a few options to take, but these days it mostly comes down to the context of what you're saving, rather than the action itself.
"Save Document", "Save Template", etc
I still Ctrl+S automatically though:(
It's like the 'close door' button on an elevator. Some people just want to feel like they are doing something.
As I understand, basically no elevators have placebo close door buttons, but some have ones that only function when the elevator has been placed in manual operation mode, which requires a special key and is usually only done for service, emergency operations, and other special circumstances, and in which mode doors do not close automatically.
Because you're making many changes to a large form and a partial update could result in someone else using bad data.
Of course, ten year olds today wouldn't probably understand its origins. But what in today's world could represent a platform-agnostic, general purpose, "Save" icon? A flash drive? SD Card?
Think about commit in git. It is the logical evolution of the concept.
All too often I am helping my family members navigate UIs that are "clean" yes (plenty of whitespace! too much) but with icons that hide everything and don't mean anything.
"Oh, to send it to your daughter? Click the 3 lines in the top right corner, then click the two lines joined by a circle. Er, the one that looks like a chart. Yeah, that means 'share' apparently. You just have to know that."
I kind of miss the days when software didn't change so much and came with instruction manuals.
On mobile you very often simply don't have the space for text.
And if you say "well just make it a scrollable area for all the options" let me tell you, many people will never realize there are any further options to be scrolled to, especially if your phone's height randomly happens to make it so that the viewport area terminates between lines rather than in the middle of a line.
And just in case you say "well then you shouldn't have that many options, simple is better", you're probably wrong. The functionality is probably there because it's necessary for certain users.
I agree it's a little annoying to have to learn what the icons mean. But they're also awfully standardized at this point. There are a couple different common versions of menu and share and link, and occasionally the context doesn't clarify among search/find/zoom or back/undo... but otherwise it's pretty good. A gear icon always means settings, a person icon always means user/account, etc.
For real -- every computing environment has common conventions you just have to learn, whether Ctrl+Z/X/C/V, or pinch-to-zoom, or what the Apple logo is for in your menu. Icons aren't particularly worse here.
I'm hardly tech illiterate, but the way apps use icons these days makes me almost go into "those darn kids" mode.
Is that not… today? Android is "a node splitting into two nodes", OS X is "leave the box". Neither scream "share" to me, especially when there's no text accompanying the hieroglyph.
Yes, text labels please or at least tooltips if on a desktop platform.
Here is an example for icons that are saved by their labels: the Windows 10 Mail app has a menu with two magnifying glass icons. One with the handle to the bottom left symbolizes search, one with the handle to the bottom right is for zooming. Now imagine that these would not have their accompanying text labels. ><
On touch platforms you’re out of luck though because those haven’t had 30 years to settle down yet.
This only helps when the icon is used for something relevant to its default name. I'm not sure how you opt-into a more descriptive name because some alt-text on the containing elements, ie <mwc-icon-button> has a label attribute for this.
My mom just got an android tablet. The material icons are extra cryptic.
Also, in some apps (looking at you, zoom), timed controls disappear way soon, before she can even orient herself and figure out what’s what.
It takes her 5 min to switch her camera on.
“Camera icon” means nothing because it’s too abstract. I say “square with a triangle next to it”.
The text which is sometimes available along icons is often tiny and next to impossible to read.
I’m wondering if in 20-30 years I will be struggling with interfaces streamlined for other generations.
The crazy part is that apps without descriptions and tooltips do not include help files.
The worst offenders are electron apps from devs who use Macs exclusively.
Don't make people discover which one's "undo" and which one's "discard the current screen" by trying the buttons out. That's not a friendly interface. An interface can be friendly without looking like a five year-old's doodle. A wall of text is intimidating and unfriendly, sure, but nobody older than eight is intimidated by having to read six or seven words.
At least make it configurable.
The last "bad luck" I had was with the Google Photos app, where they use a speech bubble icon for... sharing pictures. And there's no tooltip on it.
It gave me a hard time finding out how to share a picture.
My first thought was that the phone icon was upside down, camera notch goes on the top!
The microphone has been at the bottom side of the phone since they looked like https://www.ooma.com/wp-content/uploads/blog/2019/02/telepho... ?
My first thought was also that the phone was upside down though, and that the line was where they're usually a thing for speakers.
Though I'm always afraid of using icon sets (especially for a big product) because if I couldn't find an icon I need then sometimes it's not that easy to find this icon from another source with similar styling
I'm also setting up the site with a request option. Just wanted to get the project out otherwise it'd never get out :)
Is there anything that you're currently after? Will try and sneak it in to the next release.
worst case you might end up paying some other designer to supply the icon you need in the desired style. shouldn't break the bank, "especially for a big product".
If I don't have a necessary icon, I just draw one, and contribute it to them.
The only problem is that Google lately seems to have abandoned nice simple material icons in favour of rather ugly outlined icons. Their current design with this fat new font is way worse than it was when Material Design was introduced in Android 5.0
I like the icons, especially the bells, look cleaner than other fonts, to me
""Use how you want, without attribution""
And they are SVG, the display is the source.
> Use how you want, without attribution
This license reminded me of Sam Hocevar's  do whatever the fuck you want license .
 Probably one of the first to advocate DNS based ad-blocking way back in 2002: http://sam.zoy.org/writings/internet/doubleclick.html
Other than that they look like nice icons and this is a nice effort.
The solution isn't "yet another free icon collection"
(aside: These guys sound like Deep #800080 don't they?)