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I really like lua. Especially when it comes to game with Love2d beeing so wonderful. I wish more projects adopted it as a scripting interface...





Love2D is indeed excellent, and integrates well with the Tiled map editor. It makes making games almost as easy as Macromedia Flash did!

in my knowledge most tools with scripting support uses lua, there's not a lot of options (i'm also a big fan of love2d)

I wanted to like Lua and Love2D, but struggled with writing code quickly because there's no editor autocompletion that I know of, so I spent a lot of time having to reference the docs. Do others just use it enough that they know the API by heart now?



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