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Apple has provided documentation, it seems like the article describes a lack of attempt at trying?

On the Getting Started [1] page it lists three options: Apple platforms [use AuthenticationServices], Unity [use the asset from the Unity Asset Store], and "Web and Other Platforms" [use Apple JS/REST]. That "Web and Other Platforms" link provides a wealth of useful documentation [2].

Tbf, the exact word "Android" is missing, but this is an elementary school-level process of elimination that maybe Android is inferred in the words "other platforms".

[1] https://developer.apple.com/sign-in-with-apple/get-started/

[2] https://developer.apple.com/documentation/sign_in_with_apple...

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