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"reflow" or "layout jank" are ones I've seen a fair number of times (not sure if "jank" was intended as "stuttering" or "unreliable", but both work if you go for the feeling)





I've heard "jank" in speedrunning used to mean "badly-implemented interaction logic that makes the timing for a reflex action non-deterministic / non-learnable", which fits perfectly here.



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