My optimistic (maybe too deeply rose colored) vision would be for viewership of EME-locked content to drop off so far that the companies using it have to give up and reopen distribution.
They never had open distribution, they just had plug-ins.
All web browsers put together do not have enough market share of video views to make a material difference. Most major video services have less than 10% of views via personal computers at all, and could shift 80% of that to an application without much issue.
So while this is definitely annoying, this is hardly the end for all the indie browsers -- just like EA banning Linux gamers does not mean that all gaming on Linux is dead.
(2) Those numbers are bytes transferred, which is hardly a good metric of user importance. If you look at "top 100 websites" reports, like , you see there are no DRM-only sites at the top -- Netflix, for example, is on position 25.
Based on the usage statistics for the past month (28,711 samples), these are some commonly used media websites:
1. www.youtube.com (69%)
2. www.netflix.com (5%)
3. www.crunchyroll.com (2.5%)
4. www.hulu.com (0.8%)
5. www.funimation.com (0.3%)
6. www.disneyplus.com (0.3%)
7. other (22.1%)
The app is heavily skewed towards anime which already has a problem with piracy. That said, we can at least see that approx. 9% of traffic in my app is for DRM-enabled media.
Personally, I don't think the usage statistics of DRM media matters much. It shouldn't be a requirement to consume any content on the web to begin with.