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> Game development seems to require a high amount of skill and creativity in terms of design, art and development. But whenever I read articles or hear talks about the business of things it seems like there is a huge disconnect between requirements and the compensation. And not only that but the economical impact of games is rather large. It seems like big publishers are doing very well.

Sadly, it boils down to oversupply and people putting up with it due to passion. "Too many" people want to work in (non-mobile) video games, people fight over vacancy, and publishers can keep the pay low and employees overworked as their passion fuels them. Then burnout happens, some leave, and the cycle continues. I don't have a proper source so take this with a grain of salt, but I heard it pays more to work in IT than in game development, in the same region. (Same experience level)

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