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Interesting. So does all text in the browser go through the same problem space? Canvas, SVG, and HTML?

(also a question to the siblings here! I'm not totally clear on HN etiquette when one wants a "reply all"...)

SVG and HTML use the browser's text rendering stack, which is pretty good. (Native UI elements also benefit from native rendering stacks).

Canvas has the same problem, though there are tricks like compiling Harfbuzz to wasm to get around that. There are proposals for a Web Shaping API to expose the underlying shaping engine used by the browser.


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