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Just because you build a project with the second approach, it doesn’t mean you haven’t thought about alternative solutions or design like defined in the first.

A lot of times it’s useful building products by rapidly iterating because you see flaws, holes in your thinking, and get feedback immediately from people who are going to use it.

Immediate (or shorter term) feedback can be very helpful.

But to answer your question, YC talks a lot about Twitch being an example of the second approach.






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