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I can see where you're coming from and I'm sure it must feel that way but I'm not sure its actually true. Most of what's happened is that C++11 can be summed up into a few priorities. We want to make type deduction simple. We want to make writing templates easy. We want to make doing things at compile time easy. We want you to be able to write local closures easily.

You can contextualize the vast majority of the language changes from c++11 on this way. I just don't think having the same priorities for 10 years is making constant drastic change.

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