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I enjoyed Dominion, and generally appreciate games where you don't have to keep buying things to play competitively. I've never actually played it, but I was always intererested in Codex: http://sirlingames.com/codex

It's modeled after real time strategy games (Warcraft 3 especially), and was designed by David Sirlin. Sirlin writes about game design, and I've really enjoyed his commentary on competitive systems. He did the rebalancing for Super Street Fighter 2 HD Remix, and the changes he made are discussed in a series of articles here: http://www.sirlin.net/articles/sf

You can various other articles he's written by clicking around that site.

I was interested in Codex but at the same time I played Fantasy Strike for a hot minute and it kinda cooled me on Sirlin-as-designer rather than Sirlin-as-analyst. I'd be interested in whether anybody has played Codex and enjoyed it.

You should try it for a few hours it's pretty fun.

You can even do play by post, since you only make decisions on your turn. You have to trust the other person to shuffle, but it works

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