Okay, so either men liking guns, heavy machinery, and videogames more than women comes from a inherent, biological difference between men and women, or it all comes from a huge, complex social construct that has been cultivated and dominant for centuries. Which one is it, then?
A lot of little boys are hyper as fuck, and I don't think that's a social construct. I think that's just how little boy bodies tend to produce energy: in excess.
Also, a good description for most games might be "twitchy." I think these two line up.
But in answer to your question, Nature vs Nurture: the answer is always both, but far more nature than we'd like. When we hit the cyborg/embedded computers line, that's when I think it'll be 50/50.
This is also not an American style documentary where things are taken out of context or efforts made to entrap researchers or anything like that. It's just regular interviews on both sides of the argument alongside giving each side the opportunity to express themselves as well as their views on research that tends to run contrary to their own personal views. But all in all this ultimately serves to greatly emphasize how tenuous the appeals to a social construct are when contrasted against the other option.
It goes without saying, but all episodes are of course also subtitled in English.
 - https://en.wikipedia.org/wiki/Hjernevask
Because we're well past assumptions and have significant amounts of hard evidence that point towards relevant structural differences in the brain along gendered lines and behavioral differences that manifest at the earliest ages.
With the home console revival and growth of PCs, games were marketed primarily towards young men as the default demographic. There's also the fact that what's considered for men vs women can vary drastically depending on whether we're talking about the US, Korea, Japan etc.