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Not sure when development started, but when the game was released the geforce was out for 3 years and the geforce 4 series was already launched.

Modern 3D with modern graphics cards already existed in 1998 with games like Unreal and Half-Life, imho, on the Riva TNT (not the Voodoo with its 16-bit color ;)).

Of course indeed there still was a larger variety of types of graphics cards and drivers then so indeed more work.




It was very important for us to deliver the “WarCraft” experience no matter what computer or language you played. It’s true that it was not the most groundbreaking 3D game in term of what was technically possible i guess.




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