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So your argument is that because there are more users it needs to be more secure?



My argument is primarily that if somebody is looking to infect users, are they going to target the 86%, or the 13%? Macs have benefited for years by largely not being targeted by the majority of malware developers. If mobile devices open the walled garden, you get something similar to android's malware issues at best.


iOS does not have a 86% market share. Not even close. Globally it's closer to 15%. In the US it's closer to 55%.

If you argue that the 86% is the case on certain demographics, then the same can be argued about macOS.


The demographic argument is what I'm going with. MacOS is 18%, compared to Windows at 74% [1]. When comparing the mobile statistics, they're bouncing around 50%. The iOS pool would be a much larger pool to attack than MacOS, and for little financial benefit for Apple.

My prediction: If Apple opened the garden, even for a 'developer only' mode, I would imagine unregulated app stores would go up overnight, with wikihow articles on how to enable and install them, followed by a large amount of the technically illiterate (speaking from experience) trying to get free games, or 'add new emojis'. Users can't be trusted, and if consumer desktop operating systems were designed today, they wouldn't have the freedom they currently have.

[1]: https://gs.statcounter.com/os-market-share/desktop/united-st... (Not entirely sure on the accuracy/gathering of this data, but it had the easy filtering and seems to line up with both of our data points)


> followed by a large amount of the technically illiterate (speaking from experience) trying to get free games, or 'add new emojis'

I agree some people would do it... but I doubt it would be such a large number. Do you have any data about this?

Users can already do that in Windows, macOS, and Android. From my anecdotal experience very few do it.


> I agree some people would do it... but I doubt it would be such a large number. Do you have any data about this?

No, nothing more than anecdotal. But I'd argue 'some people' when you're operating on the scale of the hundreds of millions-billions that Apple operates at, would still be hundreds of thousands of support requests from users who have inadvertently made their phone unusable (using some jailbreak tweaks as a reference) to extremely annoying (referencing many android apps that abuse push notifications for advertising).

> Users can already do that in Windows, macOS, and Android. From my anecdotal experience very few do it.

I used to work IT for a school system, and I had an entirely different experience. Teachers would occasionally ask for help with their personal laptops (without our AD) and they were near universally a minefield of toolbars and adware. There's obviously some self-selection in there, but if the 5% of teachers couldn't handle a computer responsibly, that would be a big problem for Apple if they added more ways for users to screw themselves.

Of course, all this is anecdotal, so I'm not expecting this conversation to really convert either of us.


I work in edtech and I can only agree that teachers are some of the more tech illiterate users I've ever seen. :)

But yeah, without any solid data we will both stick to our anecdotal experiences.


I think the argument is that if an OS has a tiny market share then it tends to be more open to 3rd party developers as a way to increase market share.

MacOS used to be a more developer friendly.




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