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I hope so too. There should be a service that allows game developers to just import the real world. On top of that they could then customize specific locations according to the story or gameplay. Especially valuable would be an algorithm that automatically creates interiors (ideally infered from the shape of the building).



http://terrain.party/

Allows you to fetch real world height data for use in Cities:Skylines (and any other game that uses heightmaps, pretty much).


MapBox, and I believe a new Unity Map feature, both offer this.




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