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> Anyone knows why text looks so blurry?

If you're on desktop it's probably because it's not doing any form of subpixel hinting or AA.

It's both harder to do that in a GL context, and I don't know if there's even any way to get the display's subpixel layout in JS in the first place.




It looks like there is antialiasing, although it's huge. It only happens for text resizing demo though, the text on the star demo looks better.


It should be doing AA but not subpixel AA (aka, it's not going to match cleartype). Those are 2 different things.




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