I personally have never viewed iPhone as an example of perfectionism in product delivery. To me it's a whole bunch of solid execution over a very long time scale, before and after introduction.
The Blackberry Storm was released in 2008 to compete with the iPhone and was completely trashed by critics, despite doing the basics extremely well (call reliability, high quality capacitive touchscreen). I had one at the time and apart from the fact that BBOS 6 wasn't 100% touch-optimized, it was very usable.
Unfortunately its app store was lacking, whereas the iOS app store had plenty of flashy, gimmicky apps that better served as a showcase for the iPhone's capabilities (gyroscope, motion sensor, etc) rather than useful functionality.
Its not that the iPhone was fast - but when it couldn’t render it showed a square pattern and still scrolled roughly in tune with your finger. None of the other players thought that was important.
So how many mechanical watches do you folks recognize? ;)