Hacker News new | past | comments | ask | show | jobs | submit login

The big difference here I think is for most things we buy, we're mostly control over their longevity. I can take care of something and have it last longer.

This all ties into ownership. If I own something I have control over it, so I can re-sell it if I'd ever like to re-coup some value or let someone else make use of it. I can lend it to a friend, and have it back to use or lend again. I can give it as a gift to a friend or family member. I can keep it indefinitely as a memory. All of these are reasons why some people still have a NES, GameCube, etc. It's probably not that they've been playing on the console for 30 years. They either kept the NES they owned as kids, or bought one second-hand for the nostalgia, or got it as a gift from someone who knows how much they like classic games, etc.

There are still have tournaments for games on old consoles. Old games are perfectly good games— they don't have the same wow factor, but they are as fun today as they have always been. Will future "classic games" be lost to history, or available only when a publisher decides to monetize the nostalgia of the public with a re-release?




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: