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> The fact is that Electron is a good platform for ONE application. Once everybody jumps in and makes their application with Electron, and all applications running in your machine are electron, then you as an user have a big problem, basically no battery life.

That's a huge cultural problem right there. Some devs seem to think that their software is a special masterpiece (obviously, since it's made by an ensemble of rockstars), and therefore it'll run alone on users' computers. But that's nearly never the case; even the least technical users run many applications at the same time. Unless you're writing a fullscreen videogame, your software should never assume it has 100% of machine's resources for itself, and these days, even most videogames shouldn't.

(Or, in other words, tragedy of the commons.)




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