By the amount of downvotes I got you seem to be right.
I was genuinely under the impression that C/C++ was being progressively phased out in favor of Rust, but looks like this is hardly the case. I guess I should probably peek outside the HN filter bubble more often...
C++ has had major specification updates (some are smaller than others) in 2011, 2014, 2017, with a planned one in 2020. This pattern will be ongoing for the foreseeable future.
These specification changes are usually implemented by compilers _before_ the final release date. Some features take longer, but you're usually only look at 6-12 months before being able to use 100% of cutting edge.
I like Rust, have dabled a couple of times in it, see a possible great future for it in the next couple of decades, given that it is being adopted by the likes of Google, Microsoft, Oracle among others.
However I will keep writing C++ to go along my Java, .NET, nodejs production code, for the time being.
Rust is still lacking in IDE support, mixed language debugging, OS SDKs I generally use, integration with binary libraries, not everyone on the teams is willing to add yet another language to the mix, NVIDIA GPUs are designed for C++, and newer features make it easier to write safer code, in spite of its C underpinnings.
Rust and C++ usage are pretty much inversely proportional to their editorial frequency on HN.
Yes it looks phylosophically nice, but out of the language purist&geek, managers will not care if you are allowed or not to shoot you in the foot, they'll only care if you can deliver or not in due time.
I have not heard of a single new project being done in Rust amongst all my friends and colleagues, but I see new C++ projects cropping every few weeks.
I was genuinely under the impression that C/C++ was being progressively phased out in favor of Rust, but looks like this is hardly the case. I guess I should probably peek outside the HN filter bubble more often...