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My three favourites are:

→ "Sketching User Experiences", Bill Buxton

→ "The Elements of Typographic Style", Robert Bringhurst

→ "Understanding Comics", Scott McCloud

There are lots of books on concrete design methodologies and particular aspects of the field, but they tend to become dated rather quickly. If they are tied to specific technologies, they become dated even faster.

Having said that, a clear and concise introduction to the modern design process is:

→ "Designing for Interaction", Dan Saffer

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