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I think Andy refers to this [1].

For example you can do:

  const std = @import("std");
  
  fn Int(comptime value: i32) type {
      return struct {
          pub fn value() i32 {
              return value;
          }
      };
  }
  
  pub fn main() anyerror!void {
      const int3 = Int(3);
      const int4 = Int(4);
  
      std.debug.warn("Types: {} {}\n", @typeName(int3),   @typeName(int4));
      std.debug.warn("Sum: {}\n", int3.value() + int4.value());
  }
Output being:

  Types: Int(3) Int(4)
  Sum: 7
Edit: The compiler does the right thing:

[2] https://godbolt.org/z/eLWeU2

[1] https://ziglang.org/documentation/master/#Generic-Data-Struc...




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