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I'm really excited for this year's AoC, and trying to get other devs at my work involved too!

Last year I tried to solve at least the first few days in a bunch of different languages, doing Red/Green TDD so I could learn how to set up a basic project and do tests in languages I was less familiar with. Still trying to decide if I should take that approach again this year or focus on getting every day done in a single new language.

That's what I did too and my original plan was to use 25 different languages throughout the month. However as the puzzles got harder, I found there just wasn't enough time in the day. I'm sure the puzzles remain easy for some, but for me personally they got challenging even in the languages I already know.

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