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As far as I know, ShedSkin executables can be compiled as modules and imported in CPython painlessly, so the above is not accurate.

Yup, from the ShedSkin tutorial (http://shedskin.googlecode.com/files/shedskin-tutorial-0.5.h...):

"Shed Skin is an experimental Python-to-C++ compiler designed to speed up the execution of computation-intensive Python programs. It converts programs written in a static subset of Python to C++. The C++ code can be compiled to executable code, which can be run either as a standalone program or as an extension module easily imported and used in a regular Python program."

Plus the maintainers is awesome, I was having suboptimal performance and he made adjustments within a few hours many times, making ShedSkin (and my program) much faster each time.

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