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I recently wrote an article about objects / classes in Perl 5 and Perl 6, which also touches on Moose: https://opensource.com/article/18/11/how-make-perl-more-clas...



Your article does a pretty good job of showing what I meant. The Perl 5 example is more verbose, but easy to follow how OO is implemented. Perl 6 hides it. Not arguing Perl 5's approach as better. Just that it makes OO easy to understand for a procedural developer.


Thank you. FWIW, I like to work with things that do what I want, without having to precisely understand how they do it.




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