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Have you investigated what was missing to get the game running in Wine? In the case of one of my favorite games (Worms Armageddon), I was able to fix the remaining issues in Wine with a few simple patches (though, to be fair, I was fortunate to have access to the game's source code...)



I don't have access to the source, I have no idea why it doesn't work on (EDIT: Modern) Windows, and I don't remember what happened when I last tried it on Wine; when that didn't work, I settled for the VM approach I described, which does.


Wine and ReactOS are probably our best bet for archiving programs and making them usable in the indefinite future. With Wine, you have the advantage of having access to the source code, both to peruse and modify. Being able to edit Wine's source code and use its debugging facilities does help a lot in figuring out compatibility issues.




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