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27 million iOS devices in the last 3 months, thats a very nice demographic to target that does not seem to be slowing down even with Androids rapid growth also gaining real momentum, I like being in mobile its certainly interesting!

Android is doing well, but we know that Apple users buy apps, not so much with android users.

I think part of the reason is not just the whole Android culture of free, but the poor Market experience. Once Google cleans up the Market, I think sales will increase. Perhaps not to iOS levels, but I would be surprised if there isn't a significant improvement.

Android was slower to rolling out frictionless payment onto their store, only recently did it roll out in a lot more countries http://android-developers.blogspot.com/2010/09/more-countrie... So I would not necessarily use the past history of paid apps on Androids market as direct comparison to Apples app store. However the self selecting fact that more Apple users are likely to have a disposable income is very appealing when choosing to just target an iOS device if you do not need reach, I think for non hit applications, that are more of a business though reach is very important as cracking the top 100 in Apples app store is rather difficult and you have very few other options if you do not succeed in this endeavor

Yeah, I'm doing my last work on 3 desktop apps and then moving into iOS for the forceable future.

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