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Did the crash affect computer gaming, which was on floppies and tapes, or mainly console gaming, which was on cartridge? Because cartridges couldn't be pirated.

(On a skim, the article cites computer gaming as a factor in the crash, stating that computers were booming when consoles were crashing.)

Computer gaming and home computing in general had it's own crash at about the same time

Carts were copyable, it was just a bit harder to do so (and a bit harder to run the resulting binary on the platform without an additional device).

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