Personally, I think that a bit of simplification might be in order. A lot of tracks don't neatly fit into any genre and a lot of genres are pedantic labels rather than actual musical movements. A more concise and less contentious set of genres might be more useful to newcomers and less irritating to cratediggers. Learning the difference between Chicago house and Balearic house is very valuable if you're just starting to explore dance music, but I'm not sure there a useful delineation between Euro trance, classic trance, progressive trance and epic trance.
Also, a tracklisting at the end of the game would be very useful.
Really? I've seen that term used for quite a long time, since the late 90s at least. Sometimes I see the variations "hardcore rave", "UK rave", "oldschool UK hardcore".
I don't know if folks in the early UK rave scene actually called it "breakbeat hardcore" in the early 90s, but it's a relatively common term for that genre in my experience. Granted, it's been 25 years since the genre was regularly encountered, so it's more of a historical/throwback thing at this point :)
for example, there is no such thing as speedbass.
If some of the music was just written for inclusion in the guide (which is entirely possible from my point of view since I can identify many, but not all of the examples), how would it be less real than anything else at the bounds of near-infinite obscurity? It would just be another "artist" backed by the same person or collective as the Ishkur handle, just like the numerous incarnations of Bangalter.
The instaplay samples from somewhere in the middle of a representative song are what makes this work so well, I think.
It's striking how different it feels compared to MusicMap from the sibling post (which is also neat): MusicMap plays the entire song from the start, so it takes a while for each song to get going. The YouTube embed also takes a second or two to initialise.
Every Noise at Once, on the other hand, gives you a fairly good idea what a genre or artist is a about the moment you click the link. Very similar to Ishkur's Guide in that regard!
The display of relations between genres is pretty much unparalleled, including the dive into subgenres solely focused on obscure features of parent genres, such as the kinkery going on in trance.
Let me know if you have any feedback!
If the aim is to educate, it would be good to get a bit of feedback on the wrong answers. So if it said
"This is breakbeat, breakbeat is characterised by..."
I'm not big into EDM, so I thought it would be good to learn something, but I didn't feel like I came out any more informed.
Secondly, some of the offered genres are too close to each other to choose properly even for an edm nerd: the very first choice was between minimal house and deep house, with a rather bassy-dreamy track. This can be solved by marking similar genres one time in the database. Then, a higher difficulty setting could exist for hardcore geeks, presenting choices from neighboring genres.
Finally, it would be nice if the samples were of similar volume level, so I don't have to fiddle with it on my computer. Since the samples are short, you could analyze the volume on the fly with ReplayGain or a similar algorithm, and apply a correcting gain accordingly.
I was thrown off by two very different tracks being the same genre. How accurate would you call your dataset?
Also, as a techno lover I'd enjoy playing with the same 4 options (minimal, detroit, hard, etc) with only techno tracks. Even better would be being able to toggle some genres away from the game.
If you display the constantly decreasing "stake" on screen, it will immediately explain the mechanic to the player and put more pressure on him to make the choice quicker, making the choice between clicking right now and spending additional time thinking over his choice more interesting.
Another thing is sometimes the clips start in a breakdown and unless you're familiar with the track it's sometimes difficult to know the genre until the drop.
oh i think i found a track that was mislabeled, but unfortunately i didnt catch the name sorry :( .. it was a track marked "Post-Dubstep" but sounded like a house track of some kind.
155457 points before I ran out of lives (due to ambiguous tracks mostly ;) )
A couple things:
* There are some typos here and there (in genre names and in the UI)
* The timing of the game could be tightened up a little
* Would be nice to know how long I have for a given track, and how it affects my score. I was surprised more than once by the track changing from underneath me. (I assume I get more points for quick answers?)
* Maybe a non-infinite mode too, like... 10 questions, 3 lives?
I had fun, but one small criticism would be to speed up the time between rounds. The music quiz on the original iPod was a favourite time-waster of mine as a kid, and that was so addictive because it was quick to move to the next song.
Finally, if anyone is interested in a video walkthrough to the different electronic genres, this video helped me out immensely a couple of years ago: https://www.youtube.com/watch?v=B4r0MdBQI6U
Also, maybe links to youtube when you post the song title so I can save it for later if I liked it!
Also also, maybe a "beginner" option that restricts it to the (say) 20 most common genres. As someone who isn't super into EDM, the fine distinctions are lost on me.
The text telling you what the song was that just played goes away way too fast. It'd be nice if it stayed longer, or if a list built up somewhere to reference later.
Also, I may be crazy, and random things happen, but I swear 70% of the correct answers were the #1 option.
edit: At 72,000 or so points and haven't seen #4 show up as the correct answer.
Dubstep is a 00s dark and slow genre, unlistenable without frequencies below 150 Hz, from classic labels like Deep Medi Musik, Hyperdub, Tectonic, Tempa and others. Skrillex, Pendulum (which, btw, are more drum and bass influenced), Knife Party and other, mostly american, loud EDM artists have evolved from original dubstep, but have a very different sound.
I'm not trying to be elitist, and I don't think that one kind of music can be objectively better than other (only in my own personal view, which is of no consequence to other people). But calling two very different things with one word is just bad for communication.
One thing I wonder: how were the names chosen? E.g. I know what's meant with '(free)tek(k)no' and 'hardcore techno/rave' but I don't think anyone actually calls it like that. At least not around here. We use names like tek/hardcore/rave and that's 3 quite different genres. Maybe the names were picked to reflect a mix of what people call it?
The game was fun though, only a tad slow to progress.
Also what's the point of genres like "French House" and "Detroit Techno" etc. These genres are ridiculous to the point where it sounds like satire.
French House most likely refers the heavily filtered and compressed disco beats of e.g. Daft Punk, which had its heyday in the mid-to-late 1990s.