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I suspect that the Lightweight Java Game Library is seeing a spike in downloads.



I hate Java and I haven't done any game development since I was a kid, and I thought, "Hmm...I should check that out!"


If you hate Java check out SFML: Simple Fast Multimedia Library

It's in C\C++\.NET but also has bindings for Python, D, and Ruby. http://www.sfml-dev.org

If you want to do 3D but aren't up for writing OpenGL, check out OGRE3D. Open-source and former Diablo 2 developers from Bizzard North released a game called Torchlight with it recently. http://www.ogre3d.org/


I am just using this now. It seems very nice - cleaner than SDL.

One thing to watch out for if you use the unreleased 2.0 branch of the library, is that the OS X port is not quite there yet. So if you want to target that platform it may be better to use the stable 1.x branch.

http://www.sfml-dev.org/forum/viewtopic.php?t=3214


If you get the ball rolling on a crossplatform game project and don't want to go public, private gitfarm it and I'm sure you could find some HNers to join in.


It's a well written library, however it's not an engine or a framework. All it does is enable OpenGL, OpenAL and game pads in Java. The LWJGL team just calls it an "enabling" library.


Derelict is an enabling library for D which provides more bindings than LWJGL, on Linux, Mac OS and Windows. You get native code and no plugins are needed. Just sayin'.


Thank you for pointing this out, I had no idea. I've always been curious about D and at the same time am looking for the ideal toolset for cross platform game dev. Definitely going to look into this.




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