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I started learning about digital logic a few years after Pong came out, and hefore microprocessors were affordable.

It didn’t take long to realise that Pong was an insanely clever masterpiece of digital design.

It looks like the simplest thing ever, but it stores and manipulates representations of three objects plus two score fields, composites them into a 2D representation, and converts that representation into two linear video scan signals - all with discrete logic.

It’s mindbendingly brilliant.




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