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Show HN: Evolving Corals with Neuroevolution and Novelty Search (joelsimon.net)
64 points by joelS 6 months ago | hide | past | web | favorite | 4 comments



Nice.

At least 5 years ago, I designed during a week-end project a coral-like structure. You can find it on shapeways : https://www.shapeways.com/product/GRPT7WT7Z/sphere-tree-12cm...

It doesn't take the same approach as you. But it still posed as an optimization search. But as you have noticed, doing the full optimization yields some regular structures, which are not as interesting. So the trick is to stop it before convergence to get a richer structure with some regularities.

In my case I constrained the various nodes and branch nodes on spheres, made the tips spread out over the sphere, while preserving the tree structure, but trying to shorten the branches. The resulting optimization problem gives the upper entangled mesh which progressively gets untangled.

Fun little anecdote : when it was designed Shapeways pricing policy was cost proportional to the volume of material used. My object being of wiry structure, its manufacturing cost went at least x5 when they decided to count the volume of the enclosing box.


I always appreciate it when someone also takes the time to design the aesthetics of their research paper/post. Very interesting work!


This is a very interesting mashup of different techniques - I was surprised to see a neural network controlling growth but it produces some very convincing results!

Given the way they're generated, is it possible to take several specimens and 'grow them together' so that they're shaped by mutual interactions? The way you've modeled it makes it look like this might be an option.


“Corals are not plants but rather colonies of genetically identical organisms called polyps“

Talk about self similarity!




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