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Swift outside of Xcode hasn't been the best of experiences even on macOS. Swift Package Manager works well from the CLI(although the Rust compiler's error messages have spoiled me), but using other editors usually requires some sort of sacrifice. A lot of them have inconsistent code completion if any at all, or no debugging or inline error messages. It's not bad for working with small Swift scripts, but working on a bigger project without those tools isn't great.



> Swift outside of Xcode hasn't been the best of experiences even on macOS.

Even _in_ Xcode it's quite horrible. Only supporting the one major version of Swift bundled with Xcode and forcing old projects to upgrade? Horrible.


Xcode 9 supports two major versions and it seems likely that that will continue.




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