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I swear i have seen some video from a conference or similar where Brevik talks about being staunchly in the turn-based camp, until he sat down and implemented real-time (the game already ran on a system of ticks so he basically allowed the ticks to run even without any input from the player) over a weekend and had his proverbial mind blown by the experience.

Haha, I was typing my post before I saw yours, else I would have made it a reply!

For "over a weekend" read "in a few hours" :)

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