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I was excited when this came out, but I'm ambivalent about it now. First of all, it doesn't actually solve the issue I mentioned, since it's not actually "native" in the sense I was talking about; it's just a cross-platform Go app. Second, it's not open source, and I'm not sure I'm comfortable trusting such an app with my login credentials.



Same. I'm down to one closed-source software package installed on my machine, zero in regular use. Adding to that number is a net negative. I'd be happy to pay to use it, but not having control over it is just not an option anymore.


> I was excited when this came out, but I'm ambivalent about it now. First of all, it doesn't actually solve the issue I mentioned, since it's not actually "native" in the sense I was talking about; it's just a cross-platform Go app.

"C. There's also some Objective-C for macOS UI."

> Second, it's not open source, and I'm not sure I'm comfortable trusting such an app with my login credentials.

"eul doesn't ask for your passwords and doesn't store them anywhere. Authentication is performed in a browser directly on the messenger's website."


I haven't actually looked at the binary but supposedly it's written in C.

> What language is eul written in?

> C. There's also some Objective-C for macOS UI.

https://eul.im/




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