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For short video editing it is perfect. For large projects I prefer Blender.



Interesting. I had not realized Blender could be used for video editing too.


For a decade or so the situation seemed to be that there were dozens of FOSS editors, all of which claimed to work perfectly but none of which was usable in reality. Blender was the first thing I found that actually worked properly. Having found something that works I'm a bit reluctant to return to the historically infuriating task of evaluating FOSS video editors, but maybe it's time to check out some of the other options again.


Same here, except I gave up on video editing all together because all of the FOSS video editors I tried were trash (I don't use that word lightly but they really were -- completely unusable). Never tried video editing with Blender, have only used it for 3D modeling and rendering.


kdenlive is the only FOSS competitor you can actually use, but I would not recommend it if you are happy with your blender setup, it's not that much better.

There are some closed source options out there like Lightworks that are decent.


After trying out multiple different video editors for simple editing on linux, I've ended up sticking to Blender. There's just no beating the fluidity with which you can throw video and audio channels around, group them, apply effects to groups, etc. It probably helps that I taught myself how to 3d model in blender so I was familiar with the shortcuts: Like every other feature of blender, it has a steep learning curve.


Yep, there are quite a few movies done with it, all 3D though.

https://www.blender.org/about/projects/


The problem with Blender is that its UI is completely different of the other editors. You'd have to invest a lot of time learning it.


A better deal than investing a lot of time in recovering from crashes and redoing the same editing project with different software.




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