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Show HN: Live Reloading WebGL Shaders (github.com)
20 points by mattdesl 9 months ago | hide | past | web | favorite | 2 comments

Shaders are a good use case for live reloading because their output is discarded 60 times per second, and nothing depends on that output except our eyes and brains.

You can feed the output of a shader back into a shader, even itself, to have it feed into itself over time, but yes.

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