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Great blog post. Maybe he will post another article about MGSV5 open world rendering, as it's one of the highlights of the Fox engine.

Anyway RAGE engine from Rockstar (GTA IV+V, RDR 1+2) is probably one of the most advanced engines, so much details in rendering.

http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphic...

A detailed comparison of open world game engines would be interesting with focus on LOD, streaming and rendering techniques.

  * RAGE (GTA5/RDR2)
  * AnvilNext (AC:O, GR:Widelands)
  * Frostbite3 (NfS:Payback, SW:Battlefront2)
  * Just Cause 3
  * Watch Dogs 2
  * Mafia 2/3
  * Dunia (Far Cry 4/5)
  * Decima (Horizon Zero Dawn)
  * Fox (MGSV)
  * REDengine (Witcher 3)
  * Minecraft (Java + new C++ Bedrock ed)
  * Genome (Elex)
  * CryEngine/Lumberyard
  * Unity
  * Unreal 4 (PUBG)
It's impressive how such game engines provide seamless high speed travel with vehicles (cars, airplanes) in an open world environment.



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