WebAssembly is coming along quite nicely.
And SwiftShader is a quite nice fallback for blacklisted GPUs. They simulate WebGL on the CPU and take advantage of SIMD: https://github.com/google/swiftshader
WebAssembly is coming along quite nicely.
And SwiftShader is a quite nice fallback for blacklisted GPUs. They simulate WebGL on the CPU and take advantage of SIMD: https://github.com/google/swiftshader