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> It will be interesting to see if the industry will produce a standard for GPGPU in the browser.

They did: webcl Sadly, it had multiple security issues so the browsers that had implemented it in their beta channels (just Chrome and Firefox, I believe) ended up removing it. And now, I think it's totally stalled and no one is planning on implementing it.

Also sadly, SIMD.js support is coming along extremely slowly.




WebGPU conversations are ongoing: https://en.wikipedia.org/wiki/WebGPU

WebAssembly is coming along quite nicely.

And SwiftShader is a quite nice fallback for blacklisted GPUs. They simulate WebGL on the CPU and take advantage of SIMD: https://github.com/google/swiftshader




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