> It will be interesting to see if the industry will produce a standard for GPGPU in the browser.
They did: webcl Sadly, it had multiple security issues so the browsers that had implemented it in their beta channels (just Chrome and Firefox, I believe) ended up removing it. And now, I think it's totally stalled and no one is planning on implementing it.
Also sadly, SIMD.js support is coming along extremely slowly.
And SwiftShader is a quite nice fallback for blacklisted GPUs. They simulate WebGL on the CPU and take advantage of SIMD:
https://github.com/google/swiftshader
They did: webcl Sadly, it had multiple security issues so the browsers that had implemented it in their beta channels (just Chrome and Firefox, I believe) ended up removing it. And now, I think it's totally stalled and no one is planning on implementing it.
Also sadly, SIMD.js support is coming along extremely slowly.