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Pixelmator Pro released (pixelmator.com)
131 points by hit8run on Nov 29, 2017 | hide | past | web | favorite | 60 comments



Requiring High Sierra means I won't be able to give it a go within the next half a year or so. I only just migrated to Sierra... Professionals are generally more careful with upgrades, so I'm not sure if that requirement was worth it.

Apart from that, Pixelmator was an absolute steal when it was first released but I can't help the feeling it has stagnated since then. It has become buggier and requests for very basic enhancements are ignored. As an example, it still annoys the hell out of me that a zoomed in image that is not completely visible always sticks to the edge of the window it's in—good luck selecting anything at or near the edge.

At this point I'm more motivated to get to know Affinity Photo better rather than giving the Pixelmator team another chance.


It’s built using Metal 2 (https://developer.apple.com/metal/) which is only available on High Sierra. I guess they carefully weighed the pros and cons before making this decision!


For comparison, Affinity Photo offers all of software, OpenGL and Metal rendering. I suppose at least supporting the previous version of Metal would not have been a massive burden. It's not like it's a completely different API.


This stems from use of CoreML, a High Sierra-only API used for the content-based layer naming.

It would have been nice if that had been a feature-flag that only turns on when running on High Sierra, but I'm guessing they decided that level of modularity was too much dev/testing overhead.


> As an example, it still annoys the hell out of me that a zoomed in image that is not completely visible always sticks to the edge of the window it's in—good luck selecting anything at or near the edge.

I've been using Pixelmator quite a bit lately, and that one just drives me nuts.


I think I made a thread about that on their support forums maybe 5 years ago? They're never going to fix it.


I'll give the Affinity products a chance when they fix bone-headed missing features - like a way to change the ruler origin. This is a particularly egregious omission in Affinity Designer. They have been promising this non-optional feature for almost 2 years now.


Was very, very disappointed to notice that it required High Sierra, especially given the current state of its security.

They lost a purchase from at least a serious dedicated fan, here, for that one.


I never want to run High Sierra or iOS 11. Clearly, I will be required to at some point when I upgrade my iPhone/Mac hardware, but... <sigh>

Why does every Apple release feel like one step forwards, two (or two dozen) steps backwards?


I'm still on Mavericks and never plan to upgrade. Every new Mac OS now seems to be a major regression in basic functionality in the name of more eye candy, more Apple lockin, and more crap I have to turn off just to get work done. I'm done. I just bought a Dell XPS 13, installed Linux on it, and I'm not looking back.


Apple is pushing me there for sure.

The latest MacBook Pro is not so pro anymore. 16gb ram is embarrassing in 2017.


Maybe it wouldn't be if people stopped coding everything in node.js.


Try running a couple of test VMs, an IDE with code completion on top of a decent sized code base and you’ll be swapping like crazy even with 16GBs.


While I agree with you that node.js is bad, that's not even my issue. I use Vagrant extensively and I might want to spin up 2 or 3 VMs with 2-3GB of ram to test $thing.

Now, I can do that (3*3 == 9 < 16) but, really, it makes the rest of my system just run terribly.

I would personally pay a $1000 premium over the current MacBook Pro for a version with 64GB of RAM.


Because you are not their target market.

For everyone else - including many developers and power users - they are selling well (very well).


Because the media says so?


Because not enough people stop buying/using their products.


I love Pixelmator. I would definitely pay the $60 for pro, just for the single-window interface; but each new OSX version just gets worse. I've planted my feet in Yosemite, until either things turn around, or gets old enough to force me onto full-time Linux.


After playing with it briefly, Pixelmator Pro is interesting as instead of behaving like a Photoshop clone UX-wise, it now behaves like a macOS native productivity app (e.g Keynote). I’m excited to dive deeper.

Also, I believe the $59 is a sale price, and will go up to $99 after new features are added into later updates.


Is there a comparison between this and the standard Pixelmator somewhere?


I've been happy with Pixelmator ... I suppose I can't blame them for wanting to continue to monetize their product. Seems like the app store doesn't have a way to have paid upgrades (e.g. v2 to v3). However it probably means the existing Pixelmator probably won't get any new updates aside from fixes.

I also would like to see what's different/new in the Pro version, but I'll probably upgrade anyway.


Pixelmator has historically been a phenomenal piece of software for OSX/MacOS (though it’s iOS offering was a ‘poor man’s version at best, especially disappointing on my iPad mini).

If you’re picky about UI/UX and Photoshop’s glaring skippy/jumping UI flaws bug you enough this may just be your tool.

Hoping we see a reduced price for Pixelmator, um, standard? I would love to see more people using this tool.


So I am trying to sort out all of the photo editing tools out there because I just got my first DSLR and plan on taking lots of pictures.

I have used Pixelmator in the past and really enjoyed it. Best $15 I spent on a Mac app, hands down. I do dislike the "here are a million little windows" UI, so the Pro is kinda nice that way.

But I am not sure how this all fits with things like Lightroom/darktable. I know Pixelmator can easily edit RAW files. But darktable seems to be able to edit a batch of images at once so you don't have to manually edit each one. But should you? Plus there is something about organizing photos with Lightroom/darktable flows that I don't quite get. I have gotten by with manually organizing my files for a decade. Do I really need a star rating system? Also darktable boasts the ability to export an image into GIMP. Is that really like a big feature that you can't do from elsewhere? Isn't it just a Save then Open type situation?

tl;dr photo editing is confusing.

Edit: Also I just dug into what Pm Pro does, and it's damn impressive. Adobe should be scared.


For the photography work(food/travel) I do, 99.9% of it is handled in Capture One Pro. That manages my photo catalogs, and non destructive edits. All of your photos are organized right on the file system Photos\Food\Restaurant, however you want to do it. Imports can be synced from existing directories, or copied from memory to those respective directories. Rarely, if ever do I need to jump out to a more advanced editor. Regarding rating systems, I use simply five stars for my shots that are publish worthy / and use various color codes to indicate where I've published them to already.


If anyone else was also wondering, prices starting at $299 (or $20/month.


>But I am not sure how this all fits with things like Lightroom/darktable. I know Pixelmator can easily edit RAW files. But darktable seems to be able to edit a batch of images at once so you don't have to manually edit each one. But should you?

If they are similar enough (e.g. same color correction for shots during the same hour), or you have common needs (e.g. add the same watermark) then yes, it can save you time.

>Plus there is something about organizing photos with Lightroom/darktable flows that I don't quite get. I have gotten by with manually organizing my files for a decade. Do I really need a star rating system?

Perhaps, perhaps not. They add a lot beyond a "star rating system". Depends on how many pictures and how professionally you shoot. Sorting 2,000 photos shot on a newspaper, travel etc assignment, and picking winners, is no fun done manually.

>* Also darktable boasts the ability to export an image into GIMP. Is that really like a big feature that you can't do from elsewhere?*

It's basically irrelevant, unless you run Linux, or are one of the few that runs both programs (Darktable/GIMP) on a Mac or Windows machine.

>Isn't it just a Save then Open type situation?

Do it 30 times for 30 pictures and it gets old fast. Especially since you need to scout to where you've saved each time.


"But darktable seems to be able to edit a batch of images at once so you don't have to manually edit each one. But should you?" => It can be useful for pictures taken in a similar context. Like you might want to set the temperature if they were taken at the same moment and you want the same atmosphere. But you don't to have the sames values for all parameters for all your pictures.

"Do I really need a star rating system?" => Not really in most use-cases, the flags are enough (rejected and accepted).


How do you organize things like "those are from this shoot on location" and "these are from the studio shoot?" Do you do that using the filesystem, or only inside darktable?


macOS tags work great for these things, especially when a single item belongs in more than one folder.

These days I use folders primarily for organizing tasks that must be tied to the filesystem, such as making backups, and for representing entire projects or super-categories. For anything more nuanced I just apply some of my 100+ or so tags.

e.g., if you collect “reaction” images, most images may show more than one emotion (angry, happy, sad, etc.), so you just lump them in one folder and tag each image with the relevant elements. Same for people and characters that may appear in more than one series, and images that will have more than one character, so instead of folders named after a series or character, you just have a “Movies” or “Anime” etc. folder and tag each image with the series’ name and the characters in it.


I use folders. I think most people do.


I own Pixelmator but I find the UI to not be great.

If I really need to get something done, I use Acorn (https://flyingmeat.com), which I like a lot. The support and documentation is top-notch.


With Photoshop being so sluggish recently I'm willing to try anything.

Just a few minutes in with Pixelmator Pro and I can see myself using this quite a bit – even just the little things like creating a new file and setting canvas dimensions, this takes ages on Photoshop now.

Although, I hate the native color picker. Being able to paste in hex values is important to me – bringing in a Photoshop or Sketch-like color picker would be much appreciated.


It's strange to have something like photoshop essentially rot from the inside out. It may go down as a legendary slow train wreck of software engineering.


Regarding the future of existing Pixelmator and comparison to Pro: from the announcement, it looks like the current Pixelmator will be simply phased out so no need for the comparison or ensuring the current version gets any updates. Making this conclusion simply because the current version was not mentioned at all.

Let's hope for the fair play, so the current Pixelmator license owners would get the Pro with a discounted price.


Neat! I'm a huge fan of Pixelmator. Great example of a high quality desktop application.

I really miss it when I have to edit images on Windows. I wonder if there is a similarly priced, beautiful piece of software for Microsoft's ecosystem?


Affinity Photo is a direct competitor (same price range, similar feature set) and runs on both Windows and Mac: https://affinity.serif.com/en-us/photo/

Their UI's more Photoshop-style than Pixelmator Pro's, though.


Not that I’m aware of but Photoshop is more lacking in the strange UI bugs it seems to exhibit on MacOS, especially as I’m still using CS6. :P


I don't see anything regarding discounted upgrades for people already vested into original Pixelmator.


This is not a feature that the App Store offers, AFAIK. Some developers are pretty salty about it.


App bundles are the current "workaround", at least in the iOS store.


Seeing a couple features tagged as "coming soon" which really should have been added before launch (touchbar).

Link should probably point to http://www.pixelmator.com/pro/ which actually tells you whats in it.


Yeah.... Quick Mask mode is still listed as "coming soon". That's going to make good selections difficult


    Pixelmator Pro requires macOS High Sierra
This is unfortunate. Given all the issues High Sierra has had I'm staying on Sierra for a while longer.


Upvoted and commented for truth. I really hope they get that it’s not a cool move.

Just deprecate whatever API-specific calls you’re making and say ‘these features require 10.13’.

I mean, how long was the development of this project? When was that poor decision made?


I really hope Pixelmator follows the path of Serif folks (creators of Affinity Photo and Designer) by porting it also to Windows.

I realize the cost of this and thereby not additionally suggesting a Linux port (which would be ultimately the best). But getting comfortable with a macOS-only high-learning-curve-tool makes the OS switches unnecessarily complex.


Looks like they just invested even more in macOS. If they can't even support slightly older versions of that, I don't think Windows or Linux support is something to expect anytime soon.


Hard not to roll my eyes at machine learning being name dropped into an image editor.

Someone able to try out the layer naming?


Is it’s a MacOS framework, and it’s a native app, an easy way for devs to stay ahead of the curve is to implement them first.

See it as a precautionary thing, like how we thought we didn’t need 64-bit on the iPhone 5S but that’s actually the only reason it has the longest-standing history of iOS updates, and is still up to date.


Is there scripting and/or API in this version? Or any plans to add it soon?


Wow, I hadn’t thought of that, but it’d be a great way to form a community around the software.

I’m sure they’ve considered it, but that’s a good one.


I liked Pixelmator when I tried it out. However, I do most of my graphics work on a Windows machine, so that means I only really have one choice: Photoshop.


Not true. Affinity Photo [1], Lightroom, Capture One, RawTherapee (free) are all great photo editors. If you're doing lots of manipulation/painting/drawing then Affinity is still a great option.

https://affinity.serif.com/en-us/photo/


The graphic work I do is mostly digital painting.

How have I never heard of Affinity? How long has it been out?


Affinity Designer has been around for a few years, Photo was launched maybe a year ago.


Does anyone know of an equally high quality / PSD compatible image editing app for Windows that isn't Photoshop or GIMP?


There's Affinity Photo, which used to be Mac-only, but has now been available for Windows as well for a while: https://affinity.serif.com/en-us/photo/


Nice, thanks. I haven't heard of this one.

My issue with Photoshop is that lately it's been really laggy with no resolution in sight after hours of trial and error. It came out of no where but now it takes 10 seconds to draw a 5 inch line with a stylus.

I'm not an artist but I do a fair bit of image editing.


There’s Affinity Photo. I don’t know how good it is I only have experience with Affinity Designer, which I find to be great for my needs.


I've been very happily using Pixelmator for years. I'll gladly pay for the upgrade of the new version.


I'm looking forward to getting stuck in with this.

I happily paid for Pixelmator.




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