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Those criticisms are mostly of the way rustc outputs errors (it is definitely open to improvement, and notable improvements are made every few months) and how rustdoc shows generics (automatic generation of such things can’t really work well; there are ways that it could probably be improved, but they’re hard enough that no one has tried any of them that I know of).

Of course, the UI is a part of Rust, so these things do matter, but as far as the language implementation is concerned, it’s not as bleak as all that. Rust, being a comparatively complex language (unlike Go, for example, where linguistic simplicity is a feature) is taking a long time to mature, but it is steadily maturing.




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