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>AT&T wants to cripple features and sacrifice customer experience because it won't invest in it's network fast enough

Alternately, AT&T makes mass-market products, and wants to insure a baseline level of usability for everyone, while Apple makes products aimed at the top 10%, and wants the absolute best user experience possible without regard for scalability.

Don't get me wrong, AT&T's network needs work, but I don't think that this sort of design philosophy can necessarily work if all handsets are designed to be 'selfish.' It only works if the expensive handsets/plans are allowed to do that sort of thing.

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