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So does C++ have any price to pay for say vtables?



vtables in C++ aren't free, but C++ has a couple of advantages here:

• If you're calling a nonvirtual method, you don't have to pay the vtable cost at all, just the cost of passing this. And most methods in C++ are nonvirtual.

• A call through a vtable is typically a couple of indexed fetches and an indirect jump. Objective-C's mechanism involves a hash-table lookup, which is a bit slower.


Thats why I called C++ `mostly static`.




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