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Hypercard was the best - I messed with it nearly constantly from when I was 13-15. Remember being stuck in the computer lab for study halls and whipping up animations that would mock teachers at the school.

The hardest thing I made at that time was a wack-a-mole style game where the cards flipped randomly with a button/graphic to wack the thing. I couldn't figure out how to make it click a button while it was in the loop, but eventually I figured out how to break it to click the button. I still remember the code : 'if the click then click the click lock'

good times

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