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I loved Hypercard for prototyping UI back then. UI designers didn't really exist and programmers like me typically designed stuff, don't laugh, having artists involved was a web era thing for the most part. Being able to prototype and animate quickly was incredibly useful for explaining an idea to a product manager, or showing another programmer what you had in mind. Today there are great tools but they are clearly meant for a different audience.

If you're familiar with the original You Don't Know Jack game - that was all prototyped on HyperCard, originally.

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