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They are preserved, no ones making Commodores or GameBoys but I can play all those games just fine. Spin up a XP VM if you want the vintage Flash game experience.

(Hello downvotes? It's true, we preserve all of those things through virtual machines of one variety or another. The Flash plugin doesn't magically stop working because Adobe stops developing it.)




You would have then to create a Flash VM, probably based on Linux not XP, but you may have issues with 3d acceleration, and it will consume a lot of extra resources. For now you can use the standalone player for some flash content but that could change in a few years and the player may not work in new Windows or Linux releases.


I wonder if it works in ReactOS?


I have no idea, but I know the standalone Windows version was working fine under Wine for some games I was playing), this only means that the features those games were using worked fine. Reimplementing Windows is hard, I was playing some old RPG games, Fallout3 and Skyrim works fine in Wine(with mods and such), Fallout New Vegas and Oblivion had issues for me(works for others) I got stutters under wine, Oblivion under Windows10 I get a black screen that I could not find a soluton that worked. So old games don't always work latest Windows, I am not sure if a VM would help since 3d and VMS is slow.


....Don't both your examples work through opensource emulators?

Seems a weird thing to bring up for why we shouldn't opensource a runtime to preserve content....




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