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While include_bytes is nice, xxd -i in a makefile is pretty workable solution in the scale of things.



Fair point, however I believe the OP made the game work for many different OSes, and I don't think xxd or Makefiles are the best when you have to deal with Windows (whereas Rust's include_bytes! provides a platform-independent solution).

I had never heard of xxd until your comment though, so thank you very much!


Somehow I'm reminded of the old adage "UNIX is IDE for C"




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