This is an amazing place; it's sort of like actually playing inside the Lord of the Rings books. The world is enormous and gorgeous. It's designed to be player vs. player (one side are the good races, like Humans, Elves and Hobbits, the other side are the evil races, such as Orcs and Trolls.)
However, evil players rarely make it west of Bree. The Shire is a big and safe Player vs. Environment area.
I clicked through to your map link, expecting something massive, sprawling, and Tolkeinesque. In retrospect, what I got was what I should have expected. Also, makes me grin: so perfectly typically MUD. :-)
Yeah, I used to mud/moo back in the day (1994-1998 probably, since that's when I was at school), but apart from infrequent ifcomp-inspired excursions, I haven't tried any lately.
http://mume.org/
telnet mume.org 4242
This is an amazing place; it's sort of like actually playing inside the Lord of the Rings books. The world is enormous and gorgeous. It's designed to be player vs. player (one side are the good races, like Humans, Elves and Hobbits, the other side are the evil races, such as Orcs and Trolls.)
However, evil players rarely make it west of Bree. The Shire is a big and safe Player vs. Environment area.
Here's the current global map of zones:
https://www.realms.org/mume_map.txt
The B is Bree, R is Rivendell and the Ms are Moria.